Pirates, Vikings, & Knights II

Pirates, Vikings, & Knights II

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Is the parrot too gimicky for its own good?
The parrot doesn't seem a very solid feature other than as a concept on the paper. It's too random. This is mainly because the parrot can/will get stuck behind objects.

What I suggest is that the parrot be made more mechanically solid in some way.

Random replacement suggestion > the parrot will launch as a homing missile directly forward, but you can direct the parrot with a 'laser' point. If the parrot hits a wall, it'll fall to the ground dead. It'll simply respawn after a short period, instead.If it hits a man then it'll explode in a puff of feathers while stunning the target. haha :D
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It is a legacy thing from the PVK1 game, it is a good distraction when employed properly
Send it out, while you are fighting, not before
You obviously don't play Captain if you don't think the parrot's very solid.
qwx 2014年5月9日 3時54分 
That's a negative, ghostrider.
In my opinion it's pretty good I had a game with The chatbox filled with cursewords because of it XD
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投稿日: 2014年4月16日 9時39分
投稿数: 5