Indsendt: 13. april
Don't let my low hours fool you. I have played through this game a number of times on my Xbox 360, but since I've stopped using my 360 (but still wanted to play this game), I bought it on Steam.
Now, I thought I should address this issue first:
I have heard a lot of people complain about the mouse and keyboard controls in this game. My advice: buy yourself a wired Xbox 360 controller, download the drivers for it, and use that. Apparently bad keyboard/mouse controls aside, this game does feel like it was made for controller, and the controler settings are solid.
Now onto the actual game:
-- The story itself is good and I enjoyed it, but I felt like the story sometimes was a bit too far in the background (meaning I felt you were focusing purely on the objective and the story didn't really have much play in said objective). But overall, good story and despite the aforementioned, it was generally well implemented throughout the game. There are also twists, turns and little suprises that make it an awesome experience. Also, the ending was done really well!
-- The atmosphere is fantastic! The got the lighting right, the sound effects right, crew logs, everything! It was just done so right!
-- There are plenty of solid scares. There are some jump scares throughout the game and I know a lot of people hate those. But I'll be honest: jump scares really do work in this game.
-- The weapons are very well done; although there are some weapon and general game mechanics that really do lend the player to using the basic starting weapon throughout the game (not that this is necessarilly a bad thing).
-- Thought there is a realively straight forward (and argueably easy) way to play the game, there are so many other ways to play it. This ranges from weapons to the different modules (Stasis, Kenisis) to whether or not (and how) you use the object in the environment.
-- There is enough variety in the enemies to make it interesting, but few enough to keep the game consistent ( if that makes sense). and as the above point suggests, there is more than one way to fight each enemy (with the possible exception of the boss fights). I was say the enemies are very well done and always fun to fight.
-- Boss fights are very well done, and the bosses are very cool!
-- I know this is techincally part of the atmosphere of the game, but it is definitely worth mentioning on its own that the got creepy right! A lot of horror games get jump scares and maybe a few solid scares down-packed, but they never get the creepy element right enough to actually be creepy. This game does, and it does it well!
-- The thumb-stick controls can sometimes feel a bit slow. It does feel like it should be a bit more twitchy. That being said, the controls do work rather well, so this negative isn't all that bad.
-- Picking up items can be annoying in a select few situations. For example, an item maybe under a Stasis recharge point and instead of picking up the item, it will constantly engage the recharge point instead. That being said, there are other ways to pick up that item, but still....
-- Save points are not disabled during combat. Intead of picking up ammo during a fight that I desperately needed, the game instead activated the save point and I died. To be honest, this has only ever happened once (and I've done three run throughs of this game on normal and my third attempt at doing it on hard).
Overall, this dismemberment simulator is a very solid game with pretty much everything done right!