Julkaistu 24. helmikuu.
This is my new favorite power-fantasy game. It's not an objectively good game, but just from personal taste, I love it. It really goes all-out with the first person view, most immersive I've seen without a VR headset. I've always wanted a game where I can walljump or roll in first person, and now I have it! Faith's acrobatics *feel* more powerful than pretty much any shoot-em-up or stab-em-up, it's simultaneously lower-power and way more superpowered than anything you can pull off in Skyrim. The fight sequences aren't too exciting, but it's a really nice change to disarm enemies with good timing (and then throw away the gun because seriously who needs guns) instead of blowing them away. Of course you don't have to throw away those guns, I'm sure my playthrough would have been a lot easier if I wasn't playing pacifist, but it felt more natural that way. Weird.
It's your standard Prince of Persia jumping-puzzle fare, which means there's spots that can be really frustrating to get through, but that only caught me a couple times. Checkpoints are pretty liberal, so getting stuck is always "Getting past this part is hard", not "great, I need to backtrack through half the level again".
Other comments...well, it's always nice having games with female protagonists and no romantic subplots. The game feels a little short, but it was worthwhile, it didn't feel tedious. There's hidden collectables (like pretty much every Prince of Persia style game) but there's not a whole lot; completionists won't lose whole weeks of their life over it, thank God. It doesn't have achievements, which is really annoying considering that the console versions did get them. Despite the fact that it's a console port though, the controls still feel simple and natural. Fascinating bold use of colors in the game, I liked it a lot aesthetically.
So, yeah. In summary, it has cool aesthetics, and it makes you feel like a superhero more than any superhero game. Very worthwhile diversion that won't eat up a lot of time.