Catnip Jun 29 @ 7:44am
I hope they do not ruin Mirrors Edge 2 since EA will be the publisher..
Mirrors Edge is an amazing game and i loved it.. i just hope EA doesn't ruin the second Mirrors Edge with forcing Dice to release it too early.. cut out 70% of the content to sell it again as DLC/Season Pass and annoying microtransactions..
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HunterKiller Jun 29 @ 7:45am 
Ditto!
Prentice Jun 29 @ 9:13am 
I agree.
bort samson Jun 29 @ 10:29am 
And I hope it has decent AMD support.
HunterKiller Jun 29 @ 12:31pm 
Ditto!
Shadetrap™ Jun 30 @ 2:16am 
I fear the worst..
Prentice Jun 30 @ 2:40am 
Originally posted by Shadetrap™:
I fear the worst..
Expect the worst, do your best ...
Zaz0r Jun 30 @ 10:29am 
"[DICE] will be focusing on first person combat" I'm glad to see that they perfectly understood what we liked in the first game.

http://www.computerandvideogames.com/469163/interviews/interview-dice-on-dividing-battlefield-and-conquering-star-wars/
Catnip Jun 30 @ 10:33am 
Originally posted by Zaz0r:
"[DICE] will be focusing on first person combat" I'm glad to see that they perfectly understood what we liked in the first game.

http://www.computerandvideogames.com/469163/interviews/interview-dice-on-dividing-battlefield-and-conquering-star-wars/
Yeah but that doesn't prevent EA from ruining it with Microtransactions, force DICE to cut out most of the content to sell it as boring Season Pass and DLC's like all of the games these days..or even try to pressure them with a timed release and bring out an unfinished product.. such as BF4 Currently.
Last edited by Catnip; Jun 30 @ 10:33am
retroquark Jun 30 @ 11:02am 
Pretty sure he's being sarcastic.

The thing is that the model they've chosen works for them. They make more money than they have with simply releasing a finished, complete game for full price - when they release a reasonably complete game, and then charge double in the end for all the content. The argument you typically hear is that the early adopters pay for a premium. And that the hangers-on get a better experience when they buy the complete edition a year after release.

And as long as people keep buying the product, sign up to origin, etc., there's really no reason for EA to do things differently.

You would probably also have heard, if you asked and they answered, that they are making more games on Star Wars and BF than they would ever hope to earn on a Mirror's Edge sequel. And that even getting a sequel is something they're doing as a boon to the fans. That is, the fans that will sign up early and pay twice for the game, etc.

So bottom line - as long as a portion of the fans buy the games in this way, they have succeeded with making a game profitable that would otherwise not have been profitable.

Conversely, if people don't buy the game, they will simply scrap the project and move on to more fractional dlc schemes, selling mods as sequels (BF: Hardline), and only online games. This pays off for EA, because people keep buying their products in sufficient numbers.

Simply put, people who want good games that are interesting to play are so few and so invisible to EA that they have no reason to really change tack. Carrying a studio on projects like that is a risk that has scuttled developers before - and the market decides whether EA's model is a success or not.

Basically, we lose either way.

*shrug*
↑RiseOfTheWeeaboo↑ Jul 3 @ 9:38am 
Are people kidding... or?

EA published the first game. You guys loved it, clearly. Why have any more doubt over the next title? Especially considering the devs have more control than ever this time around. They aren't being forced to meet deadlines, they're been given the time to experiement and find new ways to make this game fresh and marketable. Combat has always been a part of this game, sadly, EA just wants to improve it so it can still be a part of it whilst still keeping the flow of the game which is evident by the video's we've seen.

I have faith in DICE.
Purity Jul 3 @ 11:02am 
I love the look of the combat TBH, clearly something they would have done before if they had the time to pull it off right (notice the loading screens in ME1, where faith is doing all kinda cool melee/disarms that aren't possible in the game?). Due to time limits and the like the game became more about running, but that still wasn't the sole gameplay element.

For the most part, the game gives you choices in how you play (just run, run and melee or run, disarm and kill etc) and I'm sure it will still be the same, just the combat areas will be improved/more enjoyable. The runnin element is pretty much nailed, the combat needed work, hence why they're probably showing it off more than other elements.

I'm sure they will deliver a nice mixture of running and combat and hopefully not force the combat so the game will be possible to complete without it, but still there as a choice in gameplay style.
↑RiseOfTheWeeaboo↑ Jul 3 @ 6:49pm 
Originally posted by she-ra:
I love the look of the combat TBH, clearly something they would have done before if they had the time to pull it off right (notice the loading screens in ME1, where faith is doing all kinda cool melee/disarms that aren't possible in the game?). Due to time limits and the like the game became more about running, but that still wasn't the sole gameplay element.

For the most part, the game gives you choices in how you play (just run, run and melee or run, disarm and kill etc) and I'm sure it will still be the same, just the combat areas will be improved/more enjoyable. The runnin element is pretty much nailed, the combat needed work, hence why they're probably showing it off more than other elements.

I'm sure they will deliver a nice mixture of running and combat and hopefully not force the combat so the game will be possible to complete without it, but still there as a choice in gameplay style.

Exactly. That's probably the reason why it's a big focus. They need to nail the combat as the rest of the gameplay aspects are pretty solid as they were.
omgitsangrybees Jul 3 @ 7:29pm 
all signs seem to point to EA understanding what made Mirrors Edge so good and not wanting to screw with that.
bort samson Jul 7 @ 8:01pm 
Originally posted by Zaz0r:
"[DICE] will be focusing on first person combat"

Oh. So, the game IS going to suck?

Really, if you ask me, that's what sucked. It was just quicktime events with no strategy or fun. I mean, the whole unique part of the game is the FPS platforming. If they just turn around and do what every other game has done, what's the point?
MatRicX Jul 23 @ 6:55pm 
Anita Sarkeesian mirrors edge 2...welp so much for the game being good. :/ she seems like a nut case
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