Posted: April 19
Mirror's Edge is one of those games that was made a few years ago, but still wipes the floor with most recent games. Don't let EA's involvement in the game throw you off, this one was from before the dark days that give us nightmares every night.
While the storyline of the game is not amazing, it is still pretty decent and is still more interesting than a lot of storylines in current games. The main appeal of this game for me was the apparent freedom of movement you have, even though the levels are quite linear. The wide-open level design makes you feel like the path you take is not necessarily the one and only path through the level, even though most of the time it is. The time trial levels reuse some of the storyline levels, which makes them somewhat repetitive yet farmilliar in an environment where practising easily makes you more comfortable with the section you are running.
The freerunning mechanics don't feel clunky and with the focus on momentum, they feel really fast and smooth when you are playing well and have a reasonable drop in this when you are not (which still does not make the freerunning feel clunky).
Considering the game was released in 2009 for PC, you don't need one of those new-fangled super-toaster 5000 with four bread slots and fast-defrost action- glueing a few potatoes together should suffice. Since the game is over five years old, it is pretty cheap now, too. Unless you don't like this kind of game, there isn't much argument for not giving it a go.