Children of the Nile: Alexandria

Children of the Nile: Alexandria

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Yachts
How do I get the people to use thier personal family yachts? The yachts just sit there and get in the way most of the time.
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Showing 1-7 of 7 comments
jmyers2043 Apr 19, 2017 @ 5:37am 
They don’t get ‘used’ per se. A flag on top of the noble’s house indicates who owns a yacht.
MichiganKOM May 23, 2017 @ 7:32pm 
What I'm wondering is if it's possible to get more than three yachts from one shipwright. I need five yachts for the Iunu scenario, but my shipwright made three and stopped making any more despite having plenty of cedar and lots of other nobles to serve.
Cleavus Jun 10, 2017 @ 11:12pm 
Hi, no they can only make 3, youll need another shipright.
jmyers2043 Jun 13, 2017 @ 9:41am 
The shopright will build as many yachts as the number of nobles assuming enough cedar.
MichiganKOM Jun 25, 2017 @ 10:15am 
Then why don't they? By the way, I have seen the yachts out and about on the water. It seems they can be used, but rarely.
tunaski Apr 29, 2018 @ 10:43am 
sorry but I have never used more than on shipbuilder and have had them build at least 12 yachts.
Wolfie_ May 3, 2018 @ 2:12am 
@lilbitz5, can confirm what tunaski said, same, I always only ever had one shipwright and they will make as many yachts as needed if all conditions are met. The key things to check:
(1) do the nobles have plenty of spare food, they'll spend food on common/luxury goods first before 'buying' enhancements
(2) is the noble satisifed (ie, not too busy complaining to be bothered putting in an order for a yacht)
(3) Is the noble building upgraded to large status (not entirely sure if this is needed before they'll trigger a request for a yacht, might be case of so long as they have their basic needs, and there's a shipwight)
(4) does the shipwight have plenty of cedar (from memory takes something like 6 or 8 or 12 cedar to make a yacht before they'll build
(5) Is the shipwright satisfied? Maybe they too busy complaining to be building boats, ie they got access to a Bakery for getting bread, common goods sellers etc

Sometimes, clicking on the building and then following the occupants of the building for a bit can reveal some issue (ie, maybe walking too far to get their bread, give up, retreat to the home, only to exit and do same thing).
Last edited by Wolfie_; May 3, 2018 @ 2:12am
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