Posted: November 12, 2014
My favorite part is where no one plays this.
EDIT 2: Apparently people can mark reviews as funny now. Shazbot!
EDIT 3 : ( Rephrased some words below, because for some reason people actually read it. )
EDIT 1 ( MAIN PART OF THE REVIEW BELOW ):
Since people actually somehow managed to find this review, I decided to put at least a little bit of an actual review in here. Not a detailed one because I haven't played the game for a long time, but my personal information about the game.
(SIDENOTE: If you want a review that follows a linear flow of explaining information, this isn't the one. I mainly jump around from topic to topic, mostly because this came from the top of my head.)
( Sorry random OCD guy.)
Tribes:Ascend is a great game, but sadly, a lot of players are missing from the game because developers have moved onto SMITE and they abandoned this game a while ago.
They have made some changes to the game though, that has varied since the release of Tribes:Ascend. One thing they did was cut back on the amount of grinding required, which was really nice for F2P players. The game certainly isn't pay-to-win, but it is deterring to see that a playstyle you want isn't available for you. Most of the default stuff are mostly usable, but I do have to point out that the other weapons are just more fun to use. ( And sometimes more effective. )
The gameplay features high-speed combat, which will be very rewarding to those who value skill.
Coordinated roles and classes give the game a nice feel for it's objective based gameplay, and offers multiple different playstyles. Supportive roles, defensive roles, and offensive roles are ALL viable, and they all help you win the game. There's also a in-game voice communication system that slightly helps with immersion ( if you're into that sort of thing. )
There's also a few game modes ( many of which are probably dead. ).
My personal favorite is Capture the Flag, because it requires a variety of roles by the team.
Maybe you want to be the guy who grabs the flag at high speed.
Maybe you want to be the guy who sits on the flag and laughs at the guy who just died because he rammed into you at high speed.
Or maybe, you want to be like a sneaky ninja and blow stuff up. ( People included. )
The amount of skill required in this game is more than any normal FPS. You can't just aim down the sights of your gun and kill a guy in 1 second. You need to actually try to kill him, because 95% of the weapon in this game are not hitscan, which means you WILL have to shoot ahead of a moving target and if you want your projectile to even land CLOSE to him.
Experienced players will 'blue plate' someone. ( Blue plate is when you hit a poor guy directly with a spinfusor. )
Newer players may find it easier to use rapid-firing weapons until they're ready to try out the Spinfusor.
New players will also learn the term 'Shazbot!' ( Which will not be explained here. )
There is progression in this game, but they unlock different playstyles and weapons, rather than directly upgrading your weapons. ( Not counting some of the other things you can upgrade, but let's forget about those for now. )
You don't unlock a grip for your gun to reduce 15% penalty to accuracy, you don't get a scope and whatever, you'll actually want to unlock other classes and weapons. One of the classes has access to a fractal grenade ( the disco grenade ) and another class has invisibility. I'm not going to list every single class, but you get the point.
Weapons play a large part of Tribes as well as the classes. While a technician can put down a turret, some guy on a hill can make it rain explosives on him and clear the objective for a friendly to move in.
Sadly, you won't be able to unlock TotalBiscuit's voice unless you pay real money.
Yes. His voice is in the game.
You can also buy skins and stuff so you look different. Not like you'd show it off to anyone anyways.
You can also get credits or whatever to buy resupply points and call in orbital strikes.
Credits are only for the duration of the match, so feel free to call in the thunder.
As for performance, I've always had a problem on low-end PCs, so this isn't really the game you want to be playing on a low budget, but you shouldn't really have any performance problems if you have a medium to high end rig. There's a few performance.ini's on the internet somewhere if you really wanna play this on a potato. Trust me, I tried, and I at least went fast enough to kill something.
If you've read the original portion of the review, I joke about how no one plays this ( because no one does ) but that doesn't mean I don't want anyone to play it.
If you have slogged through this thing that steam calls a review, give Tribes a try. If you like it, tell your friends. Maybe it'll actually have some people playing it. ( Yeah right. )