โพสต์: 14 ธันวาคม
You'd think a first person shooter about shooting griffons and werewolves in a apocalyptic world would be LEGENDARY right? Where unleashing a horde of nasty mythical creatures into the world to wreak havoc giving you the satisfaction of hunting down grand beasts would be great right? Well I'll tell you right now that It's not a great game but is it as bad as everybody says? To be honest, with you - no, it's actually a pretty enjoyable game. Not amazing but fun. The campaign will take up to about 6-8 hours to beat so it's not too long but long enough to where you can have a good amount of fun with the game. 6-8 whole hours of nasties that just shot out of Pandora's Box (How a tiny thing could fit so many griffons in is completely beyond me but it's pretty cool) and I want to talk quickly about these nasties because Pandora's Box is meant to based on Greek Mythology right? Well funny enough there is probably only one creature in the game that's based solely on Greek Mythology, and that's the Minotaur. You'd think there would be things like skeletons, cyclopses, harpies, manticores, gorgons and what-not right? Well no, most of the monsters are based on folklore from other places around the world which is cool but still that irks me just a little bit as unnecessary as that sounds but a little bit of mythical consistency would have been nice but then again the story is definitely not the game's strong point. It's a nitpick so I just let it slide.
Well with all the bullocks out the way let's begin the part of the review that actually matters:
- Fun and satisfying gunplay (Yes, you can hip fire just fine which is always a bonus)
- Beautiful art direction
- Interesting array of enemies based on myths and folklore around the world
- Monster AI is quite intriguing and will use the environment best to their advantage (Throw objects, climb across walls, etc)
- Animus abilities are cool, but you need to strategize on how you use it (Unless there is anima everywhere)
- No lazy regenerating health, healing is done by collecting anima, basically the blood of your fallen enemies are your source of health
- The game's Serious Sam Netricsa-styled PDA does provide some fairly interesting lore on the creatures and backstory
- Controller support which is always nice for those who prefer controller
- £4 (Or your regional equivalent) is a fair price but I do suggest getting whenever it's on sale
- Graphics are very sub-par despite the art direction
- Enemy human AI are stupid and can be really cheap at times
- Not many weapons to play around with
- The campaign is a little too linear
- I would have liked the campaign to be a bit longer
- The multiplayer is dead, no you can't go alone and treat it as a horde mode - you need one player on either side which is always a terrible decision when there is an NPC team
- No bots, for ♥♥♥♥'s sake developers if you want your multiplayer to survive at least put it some ♥♥♥♥ing bots you lazy ♥♥♥♥s - I will criticize any game that does this with their multiplayer
- Story and characters are paper thin
- Voice acting is hilariously bad at points
- Animations for the people are dodgy (They're mostly fine with the monsters)
- I think the monsters could have better designs, I mean the minotaur looks like a giant baby slamming his rattle all over the place
- Boss fights are naff
- Despite the nice little twist, it has a very rushed and terrible ending
- Odd and bumpy geometry, don't know what's going on with that
- The elevator before the final battle is bugged to all hell as it throws you out of the map and kills you, so you cannot progress unless you lock the game to 30FPS (Here's the fix for that; Open the PandoraEngine.ini (it is on C:\Users\USERNAME\Documents\My Games\Legendary\PandoraGame\Config-Folder) and search for
"MaxSmoothedFrameRate=300" then change the 300 to 30) Credit goes to PawPaw on the Steam Forums
Overall, I would recommend this game. It's flawed, VERY flawed but it's a fun and very charming game in it's own right with beautiful art direction, fun gameplay and an interesting array of enemies to fight. I want to see this concept done so much more in games, fighting mythical beasts is actually very satisfying - gunning down werewolves with an LMG? Why not! Shooting Griffons out of the sky with a rocket launcher? Oh yeah! Scorching minotaurs with a flamethrower? Sounds like fun! We've had enough zombie games, we've had enough alien shooters and we've faced terrorists countless sodding times - I think there's enough room to give this concept another bash because it's a fantastic idea even if it's poorly executed here. I want to see more games that take on the whole mythical FPS subject.
I have heard that the multiplayer, despite being dead is actually quite fantastic - it's a mix of a competitive objective-based game mode similar to capture the flag combined with a horde mode as the third NPC team decimates players on both ends but also constitute towards the goal of the main game mode. I am genuinely interested in seeing what this game mode is, I think I'll try it out with someone and see how it goes.
But yep, my conclusion is it's a fun yet flawed game. Just know that it will have problems going in but if you can stomach the annoyances then you will find a decently fun and charming FPS with a unique twist to it.