Geplaatst: 20 januari
Dawn of War II is a solid game, but definitely a different one than earlier titles in the series. Compared to its predecessors, it's more of a tactical action game than a real time strategy game, with base building removed in favor of enhanced focus on combat tactics and some RPG elements. Overall, the result is an action packed tactical game that presents an opportunity to immerse yourself in Warhammer 40k universe.
There's one notable flaw as far as I'm concerned, specifically some issues with controls: they are slightly different than in most other games in the genre and there is no option to change key bindings in the game settings. This might initially be annoying and require getting used to. Some players can also be annoyed by the weather effects as they can heavily obstruct your vision, especially the rain.
The pace of the combat is rather fast and the fact that all the squads have several abilities means that micromanagement can at times be challenging. Generally, it's not a game when you can sit back and enjoy the action, unless you find getting wiped out enjoyable at least.
As far as customization is concerned, Dawn of War II allows you to modify your squads by switching their equipment with items obtained as mission rewards and combat drops; there's also a level up system in place. There are 4 stats that can be improved with points obtained by leveling units up: health, ranged skill, melee skill and energy, those upgrades also have additional effects at certain milestones. Granted, there are limitations in place: some characters can put less points total in certain stats than others, meaning that there are optimal upgrade paths that should be followed, especially on higher difficulties.
There is some degree of variation among mission types, but in the end it revolves around "go around the map killing hostile stuff", or "hold position while killing incoming hostile stuff". I wouldn't say that the gameplay is lacking in complexity though. Missions have various secondary objectives, so while the core concept is simple, it doesn't get repetitive too fast.
If you think you're going to enjoy purging the xenos in the emperor's name, give DoW II a try.