1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby)

1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby)

December 19th 2012 Ugly Baby Update
Copying this over from http://forums.steampowered.com/forums/showthread.php?t=3031680:

Details of latest build:

- Lots of research on Procedural Content Generation (PCG). For the tech bits, read on at http://www.gamasutra.com/view/feature/174311/procedural_content_generation_.php.

- We re-wrote the game from the ground up in Unity. Here was the first prototype in February: http://www.youtube.com/watch?v=5DtSgQfFqFo&list=UUq9oPCxcXnzTVl1s4c6iGkA&index=19. It's now all in Unity + Python, making it moddable and wonderful.

- There's a new music analysis engine called BeatBox, which Andy Eiche created. We're just beginning to make use of this, but check out beat detection here: http://www.youtube.com/watch?v=nNKsVuuY8uM&list=UUq9oPCxcXnzTVl1s4c6iGkA&index=9. If you're big on math, check out the paper we based this on, here at http://ismir2003.ismir.net/papers/Liu.PDF.

- The guys from fellow Boston indie Zapdot (Michael and Dave) are working with us on that. Michael's on Unity, and Dave and I are on the PCG side of things. In the past year and a half, we've tested dozens of mechanics. Here's one of them (collect signal to increase score and make the level awesomer).

- What you're seeing is the very first Unity build we're releasing to the wild. Let us know what you think.

NOTE: We're trying a few new things out in this build. Some will be awesome; some, we'll want to change. Let us know what you like and feel we could improve.
Автор останньої редакції: Dejobaan; 20 груд. 2012 о 13:34
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Dejobaan  [розробник] 20 груд. 2012 о 13:33 
And we're also testing faster gameplay here: http://www.youtube.com/watch?v=MfEV5wAbVNI&feature=youtu.be
Sweet, finally an update.
It's good to see updates going live, keep up the good work. I can't wait for the game to be finished.
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Опубліковано: 20 груд. 2012 о 13:32
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