Heroes of Might & Magic V: Tribes of the East

Heroes of Might & Magic V: Tribes of the East

Сохранения на больших картах не работают
Кто-то может загружать сохранения на картах 256х256 и 320х320? Начинаю загружать сохранение, за пару секунд загрузка долетает до 50% и вылет.. У кого-нибудь есть такая же проблема? Ничего левого не устанавливал, железо новое, дрова свежие.
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กำลังแสดง 1-9 จาก 9 ความเห็น
Нужен неофициальный патч: http://www.bonddisc.com/ref/h5/
Копируешь в папку с игрой, запускаешь игру с H5_AIadv_31j.exe
Один минус - экзешник не стимовский, поэтому игра будет без оверлея и связки со стимом...
Спасибо большое!!))
У меня та же проблема
Сылка битая есть ли решение?
Я давно уже играю в эту игру только с этим модом: https://www.moddb.com/mods/might-magic-heroes-55/downloads/might-magic-heroes-55-rc16c
โพสต์ดั้งเดิมโดย hottt3:
Я давно уже играю в эту игру только с этим модом: https://www.moddb.com/mods/might-magic-heroes-55/downloads/might-magic-heroes-55-rc16c
тоже вылетает. И мод без русского языка
Ubi-WheelyDuck  [ผู้พัฒนา] 22 ธ.ค. 2022 @ 8: 09am 
Hey guys,

Thank you for reaching out!

At the moment, we can only support in English.

Could you please translate your post so we can see how we can best help?

Otherwise, you're more than welcome to open a ticket through our Support Site[ubi.li] and an agent will get back to you in your preferred language.

Thank you!

- Ubisoft Support
@Ubi-WheelyDuck

This briefly translates into the "Saves don't work on large maps" which is a well-known issue of the game.

If the player uses RMG and creates a map of size 256x256 or larger then there's a very high chance that the savegame created on it will break, especially if in the map editor you use the default moon weeks calendar option "block monster weeks = false". I presume this happens because of the excess of the placeable objects on the map in this case.

The reason for this I can fathom is the memory overflow or some other forms of truncating internal data storages which leads to the savegame being broken.
โพสต์ดั้งเดิมโดย Dellecross:
@Ubi-WheelyDuck

This briefly translates into the "Saves don't work on large maps" which is a well-known issue of the game.

If the player uses RMG and creates a map of size 256x256 or larger then there's a very high chance that the savegame created on it will break, especially if in the map editor you use the default moon weeks calendar option "block monster weeks = false". I presume this happens because of the excess of the placeable objects on the map in this case.

The reason for this I can fathom is the memory overflow or some other forms of truncating internal data storages which leads to the savegame being broken.

Thank you for the translation !

I've replied to your message in this thread with advice to help isolate the problem, don't hesitate to check it out and let us know if you have any questions !


- Ubisoft Support
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กำลังแสดง 1-9 จาก 9 ความเห็น
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