Tom Clancy's Rainbow Six: Vegas 2

Tom Clancy's Rainbow Six: Vegas 2

Dec 22, 2012 @ 12:18am
Sound loop bug
I bought 4 copies of Vegas 2 a few month a go, to play it with friends coop on LAN.
But after a few Minutes of playing the gameplay got heavily disturbed by the "sound-loop"-Bug.
This Bug is known since release and still not fixed!
Ubisoft just doing nothing....
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Showing 1-15 of 28 comments
Dec 22, 2012 @ 5:25pm 
it's not that common to see the bug and you can't be expecting a new patch since the game was launched 5 years ago...
Last edited by ; Dec 22, 2012 @ 5:25pm
Dec 22, 2012 @ 5:25pm 
the game is still playing nice online and everything
Anon Dec 23, 2012 @ 5:34am 
I know what you mean, many people have that sound loop bug. I doesn't always work but sometimes the loop goes away when you shot with the same gun again.

You can download a fix here's_Rainbow_Six:_Vegas_2 but it didn'T work for me.
My name is mud Dec 23, 2012 @ 9:17am 
Yeah, the bug is rather annoying. Actually, it's damn annoying.
Ubisoft doesn't care, I don't think they're going to fix it anytime soon. It's just one of those things you have to live with.
Anon Dec 23, 2012 @ 9:44am 
They will not fix it, that bug exists release and if they haven't fixed it by now they won't fix it in the future. But beside that, they are working on many other games now, they don't have time to fix it. Far Cry 3 needs more content and AC 3 too.

SvenskaPandan Dec 29, 2012 @ 8:21am 
Is there any other way of fixing this ourselfs, like changing files or change in .ini files?

Does this occur Is the retail versions of the game aswell?

Last edited by SvenskaPandan; Dec 29, 2012 @ 8:22am
Anon Dec 29, 2012 @ 9:15am 
Yup, it's on the retail and the steam version and there is no fix yet.
AlHudson Dec 31, 2012 @ 2:25pm 
Originally posted by Erox:
Is there any other way of fixing this ourselfs, like changing files or change in .ini files?

Does this occur Is the retail versions of the game aswell?

Time ago I played campaign 3 times and spent several hours on MP.

I faced the same loop bug, but not fix found it.

It's more common on MP than in SP (In fact almost I didn't have it on SP)

Some recommend me to change eax.dll file for other version (thing that I did) but didn't work it.
BONKERS Jan 4, 2013 @ 8:53am 
Yeah, Ubisoft just doesn't give a flying♥♥♥♥♥of a ♥♥♥♥. And it can be super annoying when it happens.

Ubisoft has our money. So why should they care? The game's been out for a while now, why bother? That's their logic.
Gahooligan Jan 8, 2013 @ 6:13pm 
This bug even happens on the xbox 360 version. but it for me it happened with less frequency on the console.
Anon Jan 13, 2013 @ 10:05am 
♥♥♥♥♥♥♥t. I played a lot of games that are based on the Unreal Engine and they don't have this bug. This bug doesn't exists in Unreal Tournament 3 and it also doesn't exists in Painkiller or any of the other UE games I played.
Anon Jan 14, 2013 @ 6:23am 
You said that it was the fault of the Unreal Engine, that's why I named a few games that are based on the Unreal Engine and don't have this sound bug. It's not a problem of the Unreal Engine, Ubisoft doesn't knows how to code a game.
Anon Jan 14, 2013 @ 11:02am 
Well it might be based on the Unreal Engine, but other games on the Unreal Engine work. It's not the fault of the unreal engine.
Jan 16, 2013 @ 10:21am 
people are still talking about this, nothings is gonna change for this game
Buck213 Feb 13, 2013 @ 1:25pm 
I would say if you play 10 maps and won all 10, clients should on average only get the sound bug on 2 of them if it is worse than that you can try and reduce them by:
- Waiting for all players to join before shooting/moving out
- Make sure the host does not have Hyper-Threading enabled
- Do not use a modified platformspecificpc.ini file
- Have the host reduce the number of cores the game runs on
- Some people that connect seem to cause the problem to occur more or constantly - the only solution to this I have found was to ask them to leave and kick if they refused
The only way I was able to stop it completely was to mod all guns and make them single shot only, but this made the game too easy.
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Date Posted: Dec 22, 2012 @ 12:18am
Posts: 28