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Have already tried. The game fully opens in fullscreen mode, and crashes.
Go to Unreal Tournament 2004\System folder and find the UT2004.ini file.
Search for the section [Engine.Engine]
Replace
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
With
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
Start the game. Go to video settings, select D3D as video render. Restart the game to make sure it still boots.
Just tried, gives me the same error in the original post after I selected D3D.
Hmm... does work.
I still can't get D3D to work.
Make sure that you do not have any programs injecting the game. So no teamspeak or xfire overlays. You can keep the steam overlay turned on as that 1 never caused issues as far as I know.
Also make sure that IF you have a second videocard or APU, that you manually force within the nvidia driver that the game uses the Nvidia card.
I'm running the following game .ini's without issue with Win 8.1 and a 750 Ti videocard.
dl.dropboxusercontent.com/u/69073581/UT2004/User.ini
dl.dropboxusercontent.com/u/69073581/UT2004/UT2004.ini
Try to re-install the 3369 patch from:
http://www.gamershell.com/download_11747.shtml
RenderDevice=D3DDrv.D3DRenderDevice
or
RenderDevice=OpenGLDrv.OpenGLRenderDevice
If full screen does not work, try setting you rez from the ut2004.ini at these lines:
FullscreenViewportX=
FullscreenViewportY=