America's Army 3
planet_jeroen Jan 6, 2013 @ 12:56am
Crash to desktop after madd hdd activity .. help ?
Hello all,

Here's everything possibly related to me getting this issue .. first bit is prolly irrelevant.

I installed steam and AA3 on my laptop, which cant really run it .. tried it a bit and forgot about it again. This was one month ago.

Got me a new Win7 64bit computer. Installed it from scratch, legal.
Installed all updates for it.
Installed steam, AA3

First few rounds worked fine. Now, when I enter a map, I might get deployed or not, depending on how long that takes .. at a point my hdd starts going mad (7200 IDE) and then I get a CTD with the notification that AA3 stopped working and that I can either cose it, or search online for a solution and close it.

End of AA3's logfile follows.

Any help would be appreciated .. I'm at a loss here :(

======================

ScriptLog: Server requested auto-reconnect but client has it disabled.
Warning: Failed to find function MapTourTimer for timer in actor AGP_PlayerController_1
Log: TS3Log: WARNING: Unable to locate PRI
ScriptWarning: AA_WeaponModLights_Incan_M95 Bridge_night_clear.TheWorld:PersistentLevel.AA_WeaponModLights_Incan_M95_3 (Function AA3Baseline.AA_WeaponModBase:SetModHidden:0011) Accessed None 'ParentWeapon'
ScriptLog: TS3 Log: Client ID received for PRI pfcGetsShotALot with ID of 11
ScriptWarning: AGP_HUD Bridge_night_clear.TheWorld:PersistentLevel.AGP_HUD_1 (Function AA3Game.AGP_HUD:UpdateReinforcementInfo:0006) Accessed None 'ReinforcementMsgLabel'
ScriptWarning: AGP_HUD Bridge_night_clear.TheWorld:PersistentLevel.AGP_HUD_1 (Function AA3Game.AGP_HUD:UpdateReinforcementInfo:0006) Accessed None 'ReinforcementMsgLabel'
ScriptWarning: AGP_HUD Bridge_night_clear.TheWorld:PersistentLevel.AGP_HUD_1 (Function AA3Game.AGP_HUD:UpdateReinforcementInfo:0006) Accessed None 'ReinforcementMsgLabel'
Log: TS3JoinTeamChannel - wants to join team spectator channel 5
Log: TS3JoinTeamChannel - wants to join team spectator channel 5
ScriptWarning: AA_GFxMapObjectSAI Transient.AA_GFxMapObjectSAI_0 (Function AA3Baseline.AA_GFxMapObjectSAI:ProxyCallback_RolesChanged:041A) Accessed None 'aaftiActiveFireTeam'
ScriptWarning: AA_GFxMapObjectSAI Transient.AA_GFxMapObjectSAI_0 (Function AA3Baseline.AA_GFxMapObjectSAI:ProxyCallback_RolesChanged:041A) Accessed None 'aaftiActiveFireTeam'
ScriptWarning: AA_GFxMapObjectSAI Transient.AA_GFxMapObjectSAI_0 (Function AA3Baseline.AA_GFxMapObjectSAI:ProxyCallback_RolesChanged:041A) Accessed None 'aaftiActiveFireTeam'
ScriptWarning: AA_GFxMapObjectSAI Transient.AA_GFxMapObjectSAI_0 (Function AA3Baseline.AA_GFxMapObjectSAI:ProxyCallback_RolesChanged:041A) Accessed None 'aaftiActiveFireTeam'
Log: TS3Log: WARNING: Unable to locate PRI
ScriptLog: Cleaning up our dead pawn's chem light
ScriptWarning: AA_GFxMapObjectSAI Transient.AA_GFxMapObjectSAI_0 (Function AA3Baseline.AA_GFxMapObjectSAI:ProxyCallback_RolesChanged:041A) Accessed None 'aaftiActiveFireTeam'
ScriptLog: TS3 Log: Client ID received for PRI benny_ray_ridle with ID of 12
ScriptLog: Cleaning up our dead pawn's chem light
Log: TS3Log: WARNING: Unable to locate PRI
ScriptLog: TS3 Log: Client ID received for PRI Killer with ID of 13
Log: Potential scoring event to record of AssistFirstAidRecapacitation (field Loyalty)
Log: Scoring rule name: "AssistFirstAidRecapacitation"
Log: Created new scoring event ID of 0 for rule "AssistFirstAidRecapacitation"
Log: TS3Log: WARNING: Unable to locate PRI
Log: === Critical error: ===
General protection fault!

History: CSteamSDKWrapper::operator=() Address = 0x3115a2a (filename not found) [in D:\Games\SteamLibrary\steamapps\common\america's army 3\Binaries\SteamSDKWrapper.dll]
CSteamSDKWrapper::operator=() Address = 0x31138a7 (filename not found) [in D:\Games\SteamLibrary\steamapps\common\america's army 3\Binaries\SteamSDKWrapper.dll]
SteamClientSetSoldierProfileStringField() Address = 0x3126226 (filename not found) [in D:\Games\SteamLibrary\steamapps\common\america's army 3\Binaries\SteamSDKWrapper.dll]
Address = 0x53737465 (filename not found)
Address = 0x20035c34 (filename not found)

Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UALAudioDevice::ShutdownAfterError
Log: Shutting down FaceFX...
Log: Internal failure in shutting down Face FX
Log: FaceFX shutdown.
Log: INFORMATION: Peforming finalization of statistics storage.
Log: Wrote all soldier profiles.
Exit: Exiting.
Log: Log file closed, 01/05/13 22:36:58

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Showing 1-4 of 4 comments
lexxirae Jan 19, 2013 @ 8:42am 
hi, i've got the same problem on Win7 and i don't know why. Have you repair it ?
[AACM]GBGangsta Jan 22, 2013 @ 6:04am 
It may possibly be a corrupt install. If you right click on Americas Army 3 in your library list, go to Properties, Local Files and select the Verify Local Cache button it may repair it.
mmchaos Jan 22, 2013 @ 10:13pm 
good advice... if that fails make sure your drivers are updated including sound and motherboard.
planet_jeroen May 6, 2013 @ 2:49pm 
Sorry for long time it took me to reply. I thought it had to do with me just having 2GB of RAM in my system. It didnt. I now have 6gb in my system, and it still CTD's .. only a bit later into the game.

It's like alt+tab, and then a windows popup telling me that AA has stoped working and needs to close crap.

I'm a systemengeneer with about 10yrs of experience .. it's not related to my installation (tested it on a clean install even (image yay)). My drivers are all updated tot latest stable version, system updates are up-to-date.

I have a system that scores 5.9 on the windows performance index ... due to a SATA disk instead of SSD, otherwise it would be 7.1 on memory or processor, or 7.5 on graphics. It should run AA3 on half it's cores afaik.

Full specs:
Item Details

Windows: Windows 7 Ultimate Edition (64-bit) Service Pack 1
Internet Explorer: 9.10.9200.16540
Memory (RAM): 6143 MB
CPU Info: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
CPU Speed: 2397,9 MHz
Sound Card: Digital Audio (S/PDIF) (High De |

Display Adapters: ATI Radeon HD 4800 Series | ATI Radeon HD 4800 Series | RDPDD Chained DD | RDP Encoder Mirror Driver | RDP Reflector Display Driver
Monitors: 1x; BenQ G2220HD (Analog) |
Screen Resolution: 1920 X 1080 - 32 bit
Network: Network Present
Network Adapters: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) | VMware Virtual Ethernet Adapter for VMnet1 | VMware Virtual Ethernet Adapter for VMnet8
CD / DVD Drives: 2x (Y: | Z: | ) Y: APSN 8LIRCPIF | Z: TSSTcorpCDDVDW SH-S223C
Ports: COM Ports NOT Present. LPT1
Mouse: 3 Button Wheel Mouse Present
Hard Disks: C: 194,9GB | D: 736,2GB | E: 232,9GB
Hard Disks - Free: C: 140,5GB | D: 483,1GB | E: 232,8GB
USB Controllers: 8 host controllers.
Firewire (1394): Not Detected
Manufacturer *: Award Software International, Inc.
Product Make *: EP43-UD3L
AC Power Status: OnLine
BIOS Info: | |
Time Zone: W. Europe Standard Time
Battery Status: No Battery
Motherboard *: Gigabyte Technology Co., Ltd. EP43-UD3L
IP Address:
MAC Address:
Host Name:
SM BIOS: F9


I gave up on AA for this reason .. I have no issues in other steam games either.
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Date Posted: Jan 6, 2013 @ 12:56am
Posts: 4