Colonel Ambrose Wraithfield Jul 25, 2013 @ 11:05pm
Multiplayer is Mission Impossible?
When my friends and I started a multiplayer game together, everything seemed fine until the mobs spawned. When they came out they were all invincible and there was so many we were completely overwhelmed instantly. I tried the game in single player and things were normally balanced. What gives? What can we look into for fixing this problem? Thanks in advance.
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Capt_Destro Jul 25, 2013 @ 11:08pm 
I havent had any issues myself.
ItsAll19 Jul 25, 2013 @ 11:10pm 
hahaha (sorry) ummm, i dunno... shoot faster & aim better
what you describe is pretty much what KF is
Lucky Thirteen Jul 25, 2013 @ 11:39pm 
It might be just me, but I find the Mission insanely difficult compared to the wave-based maps.
It's probably because we're "trapped" in an enclosed space and the mutants come from everywhere (the FPs and Scrakes spawning right from the start don't help, either)

It's as if the "Suicidal" difficulty for the mission map was in fact "HoE" O.o

ItsAll19 Jul 25, 2013 @ 11:57pm 
yeah the co-op on the objective mode is in-freakin-sane I joined a 6 player game just in time for the task where you have to keep healing lockheart and I thought it would never end - barely survived it and died very early on the next task to get the gold bars

definitely still a rookie...
Colonel Ambrose Wraithfield Jul 26, 2013 @ 12:00am 
We did a survival type mode. But on single player, it's all chillaxed and not too hard. The boss is a small challege if you're not prepared, but otherwise it's not that bad. But we loaded up a multiplayer with the same settings and wave 1 was these invincible mobs that spawned what seemed like hundreds. It was like a glitch the way it happened, but every time we try it, it gives the same result, lol. I don't mind a challenge, but all 3 of us focus fired on the first guy that shows up, expending every bullet we have and he doesn't go down? Yeah, something is wrong.
Miiiiiiiiiiiiike Jul 26, 2013 @ 12:30am 
Steamland Objective, it can be difficult since that in the second wave tough specimens spawn and if you only have 9mm's you won't have much of a chance. It's best to focus on repairing the breaker boxes to open the gate, therefore finishing the wave faster.
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Date Posted: Jul 25, 2013 @ 11:05pm
Posts: 6