Killing Floor

Killing Floor

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Psycho May 16, 2013 @ 1:31pm
Best Class Setup
anyone can suggest anything?
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Showing 1-15 of 30 comments
CR48 May 16, 2013 @ 3:53pm 
Sharp Shooter, with Lever Action Rifle which is powerful and cheap, Commando who can take the most of the Bullpup, another cheap gun

btw, i'm asuming you are starting but if you are already into KF i would say:

Sharp Shooter : Xbow and Hand Cannon
Firebug: Trench gun and Tec9
Demo: M4 and Pipes
Commando: SCAR and Bullpup
Support Specialist: AA12 and Trench gun / AA12 and Shotgun

in my opinion Medic and Zerker have not quite much of a choice, zerker has mostly melee weapon and depending on what you use you can complement with a gun, xbow, shotgun or explosive, same goes for Medic who has medi-guns only, my best advice for the medic is getting some ranged weapons like the LAR or the Xbow, the Hand Cannon is also useful and powerful on his hands
Last edited by CR48; May 16, 2013 @ 4:03pm
Crimson Wolf May 16, 2013 @ 4:01pm 
Berserker with Claymore+Lever Action, Berserk with Claymore+flaregun.
DarkFalz May 16, 2013 @ 4:21pm 
These are the loadouts I usually use:

Sharpshooter

Crossbow + Handcannon
M14 + Handcannon

Commando

FN FAL + AK47
FN FAL + M32

Support Specialist

Combat Shotgun + Hunting Shotgun + Handcannon
Combat Shotgun + Hunting Shotgun + Katana + .44 Magnum

Demo

M32 + M79 + Pipe Bombs + .44 Magnum
FN FAL + M32 + Pipe Bombs

Medic

Vector + MP5 + Handcannon
Vector + MP5 + M32

Firebug

Husk Fireball Launcher + Flare Pistol + MAC 10

Berserker

Claymore + Flare Pistol

Lodan Zark May 16, 2013 @ 7:50pm 
I still enjoy play with ak47 and bullpop in HOE as commando, commando was mean to kill the zeds that has less HP and not Big ones, for those i left them to Sharpshooters and Supporters
MRU♠ May 16, 2013 @ 11:50pm 
If you are pretty new to the game I recommend these loadouts:

Sharpshooter

Crossbow + MK23+ .44 Magnum or Handcannon instead of the other 2 guns

Commando

FN FAL + AK47

Support Specialist

Shotgun + AA12 + mk23
AA12+ Hunting Shotgun + mk23

Demo

M32 + M79 + Pipe Bombs + .mk23

Medic

Vector(Schneidzekk) + MP5 + m32/ Katana+mk23


Firebug


Husk Fireball Launcher + Flare Pistol + MAC 10 (If you have communiti weapon pack)


Berserker

Katana+Axe+Lar


As you increase your knowledge of the game and your skills there are other loadouts that can be more versatile. DarkFalz named some of them although I roll with some other weapons here and there.
Revelator May 17, 2013 @ 1:28am 
my best perk combo:

FIREBUG- mac10(semi-auto)+ flamethrower

COMMANDO- SCAR(auto)+ FNFAL(semi-auto)

Burzgulis Sep 24, 2013 @ 8:34am 
Medic my combo xbox,vector, flame revolver.
aWildSkitty Sep 24, 2013 @ 10:55pm 
I use these loadouts myself

Medic:
Schniedzekk Medic Gun + Crossbow + .44 Magnum
(Crossbow + Flare Revolver for Patriarch)

Support Specialist:
AA12 + Hunting Shotgun

Sharpshooter:
Crossbow + Handcannon
OR
S.P. Musket + M14 EBR

Commando:
FN FAL + RS Tummy Gun/Dr. T's Lead Delivery System

Berserker:
Claymore Sword + Buzzsaw Bow

Firebug:
Flamethrower + Dual Flare Revolvers/MAC 10

Demolitions:
M32 + Orca Bomb Propeller/M79
(LAW + Pipe Bombs for Patriarch)
Psycho Sep 25, 2013 @ 12:13am 
Thanks for the response guys! appreciate it
Loo Tenant Sep 25, 2013 @ 12:48am 
Berserker - axe+LAR (+katana on smaller maps once you can afford it, maybe even instead of the axe on lower difficulties). I guess the Claymore works too, but I can't seem to get used to it.

Support - axe+shotgun+hunting shotgun (try to find the axe, ask a high level zerker to buy it or buy it as zerk then switch, it's damn expensive offperk. Katana works too, the point is to be able to flinch Scrakes for the uppercut combo).

Medic - mp5+xbow+mk23 (on lower difficulties where the offperk xbow nerfing doesn't take place) or mp5+LAR+axe (LAR for crawlers, stunning husks, axe for FPs if necessary). If the team is getting pummeled, a second medic gun comes in handy, especially with lower level medic.

Sharpshooter - I usually go with xbow+mk23, but LAR+M14 is more efficient in the right hands.

The rest of the perks I have less experience with, so I can't really tell.
Bergele Sep 25, 2013 @ 2:42am 
Random stuff I use... (excluding some completely silly things tho)
Medic
  • - 2 SMGs + Husk Fireball Launcher or M32
  • - SMG + Crossbow + MK23/ Flare Revolver
  • - Flare + LAR/ Musket + M7A3 or 2 SMGs or SMG + Katana
2 SMGs <33 Unlimited Medicworks~

Support
  • - Boomstick + Automatic Awesome 12 + MK23 or Flare or Katana
  • - HSG-1 + M32 + Boomstick or AA-12

Sharp
  • - LAR/ Musket + M14
  • - Crossbow + Handcannon or two of these: MK23, Revolver and Katana...

Commando
  • - AK-47 + Scar + MK23 or Katana or Flare
  • - Scar + M32... (go go "super" fast m32 reload... idk how works on higher difficulties tho... probably not well, idk, depends on holding spot I guess)
  • - LDS + Scar + Ocra Bomb or M79.

Berserker
Firebug
  • - Whatever I feel like (early waves)
  • - Husk Fireball Launcher + Flare x2 or Flare x1 + Recoil10

Demolition
  • - M79 or Ocra + M32 + MK23 + Pipes
Last edited by Bergele; Sep 25, 2013 @ 2:47am
MRU♠ Sep 25, 2013 @ 2:50am 
Originally posted by Pura:
Commando
- Scar + M32... (go go "super" fast m32 reload... idk how works on higher difficulties tho... probably not well, idk, depends on holding spot I guess)

Actually it works just fine. I use mk23 along with this loadout to conserve some ammo though. The m32 with nades makes it possible to take out a 6man HOE Fleshpound when neccessary too. As you say some spots suits better than others. Also if you already have a demo in the team this is kinda unneccessary if you are not holding an open spot.
Temuldjin^ Sep 25, 2013 @ 9:16am 
Originally posted by KOTOL UP COORIA NOOP:
anyone can suggest anything?

These are the setups I use:

Medic
- Single Shot Musket + 2 x Flare revolvers and a mp5

Sharp Shooter
- Single Shot Musket + M14
- Crossbow + 1 Handcannon + 1 MK23

Firebug
- Husk Fireball Launcher + 2 x Flare revolvers
- Trench + 2 x Flare revolvers.

Commander
- Rising Storm Tommygun + Scar + 2 x Flare Revolvers
- Scar + Fan Fal

Support
- Hunting shotgun + HSG + MK23
- HSG + Combat Shotgun + an Axe

Demo
- Bazoka + Pipe
- M79 + M32 + Pipe + MK23
Last edited by Temuldjin^; Sep 25, 2013 @ 9:24am
tiN Sep 25, 2013 @ 9:19am 
Demo: pipe, m4 203
iddqd Sep 25, 2013 @ 11:32am 
I'm playing together with my friend, we have completed all maps on hard and some on suicidal so far.

Setup:
2 Supports -_-
Early game: HSG, Sawed-Off Shotgun (double barrel shot kills the scrake, 2 guns kills fleshpound, but I'd like to have AA12 already before fleshpounds comes (only works for 2 players! Maybe 3, but if you have 6 people around killing scrakes won't be that easy)).
Late game: AA12+HSG (HSG for trash, AA12 for scrakes and fleshpounds).

Strategy:
Just find a proper place to defend yourselves, better to be tunnel and where monsters can't come from the back. And shoot, shoot, shoot... :) Beauty about shotguns that the shots penetrate the enemy.

I've tried combat shotgun instead of HSG, but the reload time is way too bad. With HSG you just pop in another clip with 12 shells, while combat shotgun has to reload 6 one by one, which often results into being overwhelmed since the strategy we use is to be stationary.
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Date Posted: May 16, 2013 @ 1:31pm
Posts: 30