Posted: December 14
Overall Rating: 9.9/10
Review of the main aspects of the game:
Graphics- 9/10 (considering this game started as a mod on a game ~10 years ago)
The weapons 9/10 (could have more variety, but well balanced)
Level system 10/10
Balance of the Zeds (enemies)- 9.5/10 (still die inside when 5 sirens spawn behind 2 fleshpounds, and 3 scrakes)
Mods- 10/10 (Plenty of mods for reskins, more guns, more maps, even making money a weapon.)
Background information about the game for those who want to buy it:
You, and up to 5 others if you want, are sent into a living hell fighting off zeds, human experiments that have been cloned by the thousands by Horzine as 'soldiers', in the good ol' queen's country of Britain. The zeds include clots, bloats, gorefasts, stalkers, sirens, crawlers, husks, Scrakes (SC), and Fleshpounds (FP). You have to stay alive for 10 waves of these horrible creatures that slowly gets progressively worse with/ as a bunch of psychopaths. Until the end of each round where you trade with a... horny? perverted? trader who will take dosh you earn from killing zeds (bounty) to give you more guns. HOWEVER! You can only carry 15kg of equipment (it increases if you're a support). There are 7 balanced classes in the game as follows: Field Medic, Support Specialist, Sharpshooter, Commando, Berserker, Firebug, and Demolitions. Finally, surviving all 10 waves you then have to fight the patriarch an evil clone of Horzine's CEO along with some lower class zeds. Killing Floor features 5 difficulties (Beginner, Normal, Hard, Suicidal [HoE] Hell on Earth). These difficulties are made for higher and higher level perks the more difficult it gets.
My personal thoughts about KF:
So I've just clocked in over 300 hours and have started to get comfortable on suicidal difficulty. So i figured it was time to rewrite my cheesy review and do a serious review for, what is now one of my favorite PC titles, Killing Floor. I got this game around a year ago after i got a steam account for ~$5 and immediately fell in love with the charm this game has. Between the cheap one liners, slow motion decapitation, and heavy metal rifts. Also the leveling is very addicting at first, even when you're grinding for stalkers as a commando. However, i was just scratching the surface of this game. Although it has a great controls for a zombie co-op game, addicting leveling, and loads of teamwork on harder difficulties. The one thing not a lot of reviews talk about is the learning curve to this game, and how well situated it feels as you level up your perks you slowly learn more and more tricks and tactics in the game that help you survive until you finally get up to Suicidal/ HoE servers with 6 man teams. Killing Floor is so well-built compared to most games that start out as mods and has such depth to it that allows you to have fun even after you've played West London 100+ times and you're still not done with it. Not to mention how no matter how many times you successfully 1v1 a fleshpound as a bezerker, uppercut a scrake as a support, etc. you still feel like a bonafide badass. All in all, this game is worth every penny even if it isn't on sale, or was $60 dollars currently. Why? Because this game grows on you and will give you hours and hours of entertainment as you go from dying on normal due to 1 or 2 sirens to taking down the patriarch on HoE.
Summary?: This game is great, no matter if you only want to put 10 hours into it, or hundreds upon thousands of hours into it.