Posted: November 23
One of the best 3rd person games to have emerged out of the 2000s. The plot, acting, characters, voice acting and gameplay mechanics are amazing to play even a decade later.
The flim noir feel to this game coupled with the hammy lines and gritty New York scene make the plot memorable and enjoyable. The landscapes, sounds, soundtrack, layout and even odd and slightly macabre portraits of the cut outs in the game make for an overally gloomy, moody and atmospheric game.
The bullet-time mechanics make this a pleasure to play as you hammer away with your twin deagles in bullet-time mode.
What's also really enjoyable are the game's idiosyncrasies: the Lords and Ladies television show that everyone watches with its overly hammy and campy acting; the strung out junkies and hookers who decide to join you only to last several minutes; or the old ladies who toss you a spare shotgun from their living room closet.
The soundtrack is absolutely beautiful and haunting with that repeating cello and accompanying orchestra.
The first Max Payne introduced the gamer to bullet-time mechanics along with an equally gritty plot copuled with Max's foray into his drug-addled dreamscapes while looking for his family's killers.
In the sequel, the graphics have been updated along with a continuation of the plot. I love what Remedy has done with both games.
With the third Max Payne, you are granted access to way better graphics, thanks to Rockstar, but frankly the plot paled in comparison with the previous two releases.
They don't make games like these anymore...