Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
agree 100%
okay, i had the same issue
go into options
switch to joypad mode
then reset controls to default
then go into back into the game
thats wht fixed the controller mapping for me.
whats so "cluncky" with wsad?
Practically everything before it used DirectInput.
The great thing about the slider is not that it allows remapping (which seems to be what you mean), but that you can use it for most games that support any type of gamepad, be it 'x360 only!' or 'x360 pad not supported, normal gamepads only'. Without having to use an alternative wrapper like X360CE to allow your old pad to send it's data as XInput, thus looking like an x360 pad to the game.
Oh, and on the main topic:
Now playing SaintsRow3 with a controller just so I can kick back, chill and game... have to say that it's bloody annoying not being able to swing around quickly to see/shoot whatever that's shooting me in my back, that's one DEFINITE pro that mice bring to games like these.
Also the satisfaction of slamming space bar to skid around corners is without equal on a controller.