Grand Theft Auto III

Grand Theft Auto III

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-3xA'Lu©κy Sep 2, 2014 @ 2:59am
Silent Patch + Controller Support (III)

For the respective GTA VC and GTA SA discussions, please use the following 2 links:
http://steamcommunity.com/app/12110/discussions/0/34096318964657113/
http://steamcommunity.com/app/12120/discussions/0/34096318964479523/


What is Silent Patch?

Silent Patch is an unofficial patch that fixes all the remaining issues with this game whilst bringing back features that were only found in the console releases as well. In my opinion: it's now a necessity for any player and ultimately gives you the best GTA III experience possible. A changelog for it can be found on page 1 of this discussion.


How do I install Silent Patch?

To install it: simply download "SilentPatchIII 1.1 Build 5" and "SP DDraw for GTA III/VC Build 4" from link 1. After that, unzip the Silent Patch file and then drag and drop its .asi file AND models folder into your game's main folder. Lastly, unzip the Silent Patch DDraw file this time and then drag and drop its .dll file into your game's main folder.

1. http://www.gtagarage.com/mods/show.php?id=25368


Controller support?

Simply grab "GInputIII 1.11 (for GTA III)" from link 1. The contents should go into your game's main folder.

1. http://www.gtagarage.com/mods/show.php?id=24272


Some extra information on frame limiter bugs and crashing!:

GTA III, GTA: Vice City and GTA: San Andreas should all have the in-game frame limiter (Options --> Display Setup --> Advanced) enabled, otherwise you'll run into odd bugs. In GTA III and GTA: Vice City specifically, you'll notice physics-related bugs and cars aceelerating/braking incredibly fast. So do yourself a favour and enable the frame limiter which will lock your game to 30 FPS.

Although this is often recommended for San Andreas... if your game crashes a lot (often when vehicles explode), I recommend setting the game's .exe file (gta3.exe) to Windows 2000 compatibility mode. You can do this by right-clicking the file and select "Properties". From there click on the Compatibility tab and then tick the box that says "Run this program in compatibility mode for:" and choose "Windows 2000" from the drop-down bar below this. Finally, click "Apply" and then "OK".


Who do I thank?

Silent - for his Silent Patch and GInput. He can be found on Steam and the gtaforums.



Thank you.
Last edited by -3xA'Lu©κy; Jul 3 @ 4:54pm
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Showing 1-15 of 88 comments
-3xA'Lu©κy Sep 2, 2014 @ 3:00am 

SILENT PATCH CHANGELOG:

•Mouse will not go beyond the game rect now, allowing to play the game on multimonitor setups without problems
•More precise frame limiter, reducing lag spikes a bit when playing with Frame Limiter on
•The game will not ask for a CD when all audio files are copied to the disk anymore
•In 1.0, armour cheat is now TORTOISE - like in 1.1 and Steam versions
•In 1.0, BOOOOORING cheat now works properly - like in 1.1 and Steam versions
•Mouse sensitivity is now properly saved - like in 1.1 and Steam versions
•Headlight coronas now display properly (as they do on PS2, XBOX and PC Steam versions). This headlight fix is probably the best one available, as it duplicates Steam EXE fix so NO bugs are present (like with other fixes, where headlights can be seen through the car etc.)
•Purple Nines Glitch has been fixed
•Game now performs a bit better on high FPS. It doesn't freeze on fadeouts anymore, although it still has issues with car physics, gravity and sounds. Therefore it's still recommended to play with Frame Limiter set to ON
•Rhino spawned via a cheatcode doesn't stay on map forever anymore
•Blista now can be lifted by a car crusher crane - instead, now it cannot lift Coach
•Shooting from M16 in 1st person mode now increments bullets fired stat properly (so you can't score Accuracy to be more than 100%)
•Wet road reflections render properly again (just like with Road Reflections Fix)
•Reintroduced light glows under weapon/health/armour pickups, bribes, hidden packages and money pickups - they showed only on PS2 due to a bug in all PC versions
•Trace (Destination) blip is now scaling to the resolution properly
•Garages-related and rampages-related texts now scale to the resolution properly
•All texts now have proper shadows (depending on chosen resolution, without the fix they'd appear thinner etc.)
•Free resprays will not carry on a New Game now
•Fixed ambulance and firetruck dispatch timers - they reset on New Game now
•The game will not create more than 32 blips at once now - while this never happened in an unmodded game, it could have happened due to exploits and potentially corrupted the save
•Car reflections are now displayed correctly on Steam version



DDRAW CHANGELOG (extra component of Silent Patch):

•If the settings file is absent, the game will now default to your desktop resolution instead of 640x480x16
•DirectPlay dependency has been removed - this should improve compatibility with Windows 8 and newer
•The game will not crash on startup if Data Execution Prevention is enabled for all applications anymore
•Cannot find enough available video memory error showing on some computers has been removed
•Path to the User Files directory is now obtained differently, hopefully increasing compatibility and future-proofing the games more
Last edited by -3xA'Lu©κy; Jun 20 @ 1:23am
ye man Sep 3, 2014 @ 5:11am 
lucky pls stop haunting forums
Last edited by ye man; Sep 3, 2014 @ 5:11am
-3xA'Lu©κy Sep 5, 2014 @ 10:12pm 
Lol.
Nice Sep 17, 2014 @ 7:29am 
Thank you!
-3xA'Lu©κy Sep 17, 2014 @ 2:39pm 
No worries. Enjoy the patch :)
Dr Strangelove Dec 19, 2014 @ 5:08am 
Seems like a good mod, I tried it out and it seemed to work well but whenever my car exploded the game crashed. A tried a few different fixes (such as changing compatibility modes, deleting the game settings, etc) but the only thing that worked was uninstalling this mod? Is this a known issue?
-3xA'Lu©κy Dec 19, 2014 @ 2:43pm 
Originally posted by Dr Strangelove:
Seems like a good mod, I tried it out and it seemed to work well but whenever my car exploded the game crashed. A tried a few different fixes (such as changing compatibility modes, deleting the game settings, etc) but the only thing that worked was uninstalling this mod? Is this a known issue?

That shouldn't be a cause from this mod. Compatability mode 2000 is a reported solution to vehicle explosions causing crashes in any of the GTA games.

If that still doesn't work - report back.
Dr Strangelove Dec 19, 2014 @ 9:04pm 
Alright that worked, thanks for your help!
-3xA'Lu©κy Dec 20, 2014 @ 12:31am 
Originally posted by Dr Strangelove:
Alright that worked, thanks for your help!

Great to hear :)
BnC.J4K3™ Dec 20, 2014 @ 3:16am 
.
D3TH5150 Dec 21, 2014 @ 7:18pm 
Just one question. Why? Personally it just seems like a waste of time and bandwidth to download this. The games run fine and this mod doesn't do anything drastic. In fact it seems as if it casues more problem for some people then what its worth. So again why? Why would you put this crap in a forum and waste peoples time? Game runs fine people and this patch does nothing but add eye candy that was never supposed to be in the game.
Silent Dec 23, 2014 @ 4:45am 
Originally posted by D3TH5150:
this patch does nothing but add eye candy that was never supposed to be in the game.

Care to name at least one?
Ash735 Dec 23, 2014 @ 11:22am 
Originally posted by D3TH5150:
Just one question. Why? Personally it just seems like a waste of time and bandwidth to download this.

72kb is a waste of bandwith for you? Also, "never supposed to be in the game", you mean those graphical effects that were in other versions of the game but missing on the PC version due to glitched code, that's all this does, fixes Rockstar's broken code and restores proper scaling and those subtle effects which just add to the game.
-3xA'Lu©κy Feb 22, 2015 @ 12:46pm 
DDraw has now been included. OP was obviously changed again.
Last edited by -3xA'Lu©κy; Feb 22, 2015 @ 12:48pm
-3xA'Lu©κy Mar 21, 2015 @ 8:00pm 
Updated OP and changelog -- newest Silent Patch can be grabbed from the new link in the OP (link 1).
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