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Nahlásit problém s překladem
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
And..
[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
Im guessing since it's in linux it would be the SDL section.
Hope this helps!
/home/yourusername/.redorchestra/System/RedOrchestra.ini
the you have to change this part to you needs.
[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
and if you just there you can change the folowing entrys for better performance:
[Engine.GameEngine]
CacheSizeMegs=64
[OpenGLDrv.OpenGLRenderDevice]
VARSize=96
UseRenderTargets=True *dont know if it works. Is is a tweak from UT2k4
[UnrealGame.UnrealPawn]
bPlayerShadows=True *dont know if it works. Is is a tweak from UT2k4
bBlopShadow=False *dont know if it works. Is is a tweak from UT2k4
Thanks, is ok.
Another little problem i have: When you want to switch places inside a vehicle, you should use the number keys. But on my system it just moves my vision around like i'd do with the mouse?