張貼於：04 月 19 日
I went into this one with very low expectations, and it was better than I thought.
This game has abundant minor issues and feels a bit unfinished. It's got clunky hitboxes and glitchy hit detection; it's possible to drive right through stage walls in some places. Collisions behave really oddly. Powerups aren't too useful. There's not too many pre-programmed tracks, either.
Also, there's a highly overpowered mechanic called Drift; sliding around curves filles a boost gauge that can be activated for a major speed increase at any time; with a bit of skill, high drift cars will spend half of every race in turbo mode, and low drift cars will be left in the dust. This limits your car choice options.
However, there's positives, too. A variety of game modes keeps things feeling fresh. Races are fast-paced and don't drag on. There's a fully functional track editor. Vehicle handling is actually pretty okay.
As a MAJOR plus, computer AI does not feel cheaty - Cheating AI is my major issue with most other racing games. The game is fairly low challenge, but a large part of that is because the devs weren't seeking to add artificial difficulty with rubber-banding or any such rubbish.
The verdict: There's fun to be had here, as long as your expectations aren't too high. Fly through all those tracks with drift, buy a bunch of upgrades, snag a ton of easy achievements, and it makes for an enjoyable afternoon.