halloween-themed rpg with simple turn-based combat. gave me billy and mandy vibes at times. felt like an rpg for kids with its simple quests and directions, but i love halloween too much to feel any shame. not that i don't think adults won't enjoy this.
the story doesn't take itself seriously and was good enough to make me want to find out what happens next, the funny dialogue and cute cartoon artstyle mix well to create a comfortable halloween feel.
the combat has quick-time events for offense and defense. classes (attack, defense, support, and special) are determined by the costume the character wears. costumes are changeable and each has its own stats (health and attack) and unique special attack that is charged every 3 turns. there are also equipable "battle stamps" that modify health and attack. the battle stamps can also give a unique ability such as resurrection, poison, or dodge chance. the combat was easy enough to where i rarely felt the threat of defeat. the camera is impressively cinematic in battle with pans, zooms, and letterboxing.
gameplay outside of combat has literal trick-or-treating, fetch quests, bobbing for apples, playing hide-and-seek, defeating specific enemies, and doing-this-to-be-able-to-go-there's to progress in the story and collect items. some costumes have an ability outside of combat that allow you to access otherwise inaccessible areas. the dialogue and atmosphere keep the overworld entertaining despite the simplicity. there is a quest log to help you keep track, but there is no map. however, the areas were not so complex to where i felt lost.
there are three levels that you can teleport between, so don't worry about missables. you also can't jump. this is frustrating when something you want to get is just out of reach, but look around enough and you will find a way to get to it.