Julkaistu 30. huhtikuu.
Seems like a fun game.
Big open campaign map, choice to go wherever and attack whenever you want.
Unit production, ammo production, tech-research, almost like Total War. But then their´s the micromanagement. You gotta do EVERYTHING. From Oil to fuel your ships and planes to the smallest MG-Bullet. You can set everything on auto-management for everybase, but then you only see dozen of ships drivin around, slowing down the game.
And since you never know what exactly they do, you never know if everything is done right.
This is de-activable in a so called "Arcademode", which supposedly makes it more like TW, you build the mine, it digs so much per month and at the end of the month you have the iron aviable without all this transport hysteria but then their´s still the battles...
They are the most important part of this game and would have a lot of depth but they are soooooooooooooo sloooooooooooooooow.
Wanna attack a port? Steer your fleet towards it for ten minutes. You can accelerate and slow down the time, which is helpful, especially since the game drops down to 5fps if you accelerate so high that your units would actually go faster.
Now i see why this game only got average 50% from the press. Lucky i only paid 0,79€ for it.
I advice you make a widespread research on its gameplay on Youtube about this game first, if you wanna buy it.