Avadon: The Black Fortress

Avadon: The Black Fortress

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mzob 2013 年 12 月 7 日 @ 下午 11 時 31 分
Linux port short question
Is it native or wine-embedded? If native, how good the port is?
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redan 2013 年 12 月 8 日 @ 下午 9 時 43 分 
It's a native port with 32- and 64-bit bins, I believe done by icculus for a Humble Indie Bundle. The game works well aside from one unfixed game-breaking bug I encountered. There's a workaround in the bug report[bugzilla.icculus.org] (spoilers).
mzob 2013 年 12 月 9 日 @ 上午 5 時 09 分 
nice. Hope they'll port other Spiderweb's games.
redan 2013 年 12 月 9 日 @ 下午 7 時 41 分 
So do I. Perhaps Avadon 2 will be part of a HIB. Spiderweb unfortunately seems uninterested in porting to or supporting Linux directly.
mzob 2013 年 12 月 9 日 @ 下午 11 時 08 分 
Maybe a petition can draw their attention. As far as I know Spiderweb's games are very popular among Linux auditory. Direct profit shouldn't be ignored.
stan 2014 年 01 月 30 日 @ 下午 4 時 18 分 
The game opens in fullscreen with distorted graphics and no option to play windowed or to change the resolution. Also, alt-tab doesn’t work.

Edit: this is easily solved, though, by editing ~/.local/share/Avadon/Avadon.ini and setting fullscreen to 0.

Edit 2: but then the text is often too small, and characters and objects are quite small too. Plus, it’s impossible to pick up objects that are on tables.
最後修改者:stan; 2014 年 01 月 30 日 @ 下午 4 時 57 分
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