Avadon: The Black Fortress
Avadon: The Black Fortress > Общие обсуждения > Подробности темы
mzob 7 дек, 2013 в 23:31
Linux port short question
Is it native or wine-embedded? If native, how good the port is?
< >
Показано 15 из 5 комментариев
redan 8 дек, 2013 в 21:43 
It's a native port with 32- and 64-bit bins, I believe done by icculus for a Humble Indie Bundle. The game works well aside from one unfixed game-breaking bug I encountered. There's a workaround in the bug report[bugzilla.icculus.org] (spoilers).
mzob 9 дек, 2013 в 5:09 
nice. Hope they'll port other Spiderweb's games.
redan 9 дек, 2013 в 19:41 
So do I. Perhaps Avadon 2 will be part of a HIB. Spiderweb unfortunately seems uninterested in porting to or supporting Linux directly.
mzob 9 дек, 2013 в 23:08 
Maybe a petition can draw their attention. As far as I know Spiderweb's games are very popular among Linux auditory. Direct profit shouldn't be ignored.
stan 30 янв, 2014 в 16:18 
The game opens in fullscreen with distorted graphics and no option to play windowed or to change the resolution. Also, alt-tab doesn’t work.

Edit: this is easily solved, though, by editing ~/.local/share/Avadon/Avadon.ini and setting fullscreen to 0.

Edit 2: but then the text is often too small, and characters and objects are quite small too. Plus, it’s impossible to pick up objects that are on tables.
Последний раз отредактировал stan; 30 янв, 2014 в 16:57
< >
Показано 15 из 5 комментариев
На страницу: 15 30 50

Avadon: The Black Fortress > Общие обсуждения > Подробности темы