mzob 7 dec 2013 om 11:31nm
Linux port short question
Is it native or wine-embedded? If native, how good the port is?
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redan 8 dec 2013 om 9:43nm 
It's a native port with 32- and 64-bit bins, I believe done by icculus for a Humble Indie Bundle. The game works well aside from one unfixed game-breaking bug I encountered. There's a workaround in the bug report[bugzilla.icculus.org] (spoilers).
mzob 9 dec 2013 om 5:09vm 
nice. Hope they'll port other Spiderweb's games.
redan 9 dec 2013 om 7:41nm 
So do I. Perhaps Avadon 2 will be part of a HIB. Spiderweb unfortunately seems uninterested in porting to or supporting Linux directly.
mzob 9 dec 2013 om 11:08nm 
Maybe a petition can draw their attention. As far as I know Spiderweb's games are very popular among Linux auditory. Direct profit shouldn't be ignored.
stan 30 jan om 4:18nm 
The game opens in fullscreen with distorted graphics and no option to play windowed or to change the resolution. Also, alt-tab doesn’t work.

Edit: this is easily solved, though, by editing ~/.local/share/Avadon/Avadon.ini and setting fullscreen to 0.

Edit 2: but then the text is often too small, and characters and objects are quite small too. Plus, it’s impossible to pick up objects that are on tables.
Laatst bewerkt door stan; 30 jan om 4:57nm
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