ZombieStudiosKyle  [geliştirici] 30 Ağu 2013 @ 12:04pm
PC Patch Notes
08/30/2013: Controller "auto move" issue resolved, Guardians no longer auto walk to center of the map while using a controller.
En son ZombieStudiosKyle tarafından düzenlendi; 30 Ağu 2013 @ 12:15pm
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ZombieStudiosKyle  [geliştirici] 5 Eyl 2013 @ 9:16am 
-Minor bug fixes in the UI
-Back end connection work (part of something more coming)
-Crash fix
-Party invite bug fix
-Localization updates
ZombieStudiosKyle  [geliştirici] 9 Eyl 2013 @ 3:48pm 

Matchmaking Improvements

-Re-enabled the matchmaking lockout for leavers, however secondary leavers are not locked out
-Increased matchmaking time to 5 minutes for 5 vs 5 matches
-Increased matchmaking time to 3 minutes for Co-Op vs Bots matches
-Matchmaking parameters improved to decrease probability of bad peer to peer connections
-Matchmaking parameters improved to eliminate being matched with laggy users

-Localization text updates for all languages

-Mithril Relic stats changed: +10 ability resistance / +3% attack speed per level / +3% health per level

-Fixed the Mithril Relic not correctly giving the health buff

-Updated Elrond’s ultimate ability cooldown from 5 seconds to 10 seconds

-Towers/Barracks upgrade keybinding changed from Right Click to U key
-Prompt will appear when level requirement is reached and user is within range of the structure
ZombieStudiosKyle  [geliştirici] 10 Eyl 2013 @ 3:49pm 

-Fixed functionality of towers/Barracks upgrade keybinding changed from Right Click to U key
ZombieStudiosKyle  [geliştirici] 20 Eyl 2013 @ 3:13pm 

Localized audio – audio not playing in French, Italian, German, and Spanish has been fixed.

Changeable graphic settings – you now have the option to edit your settings.cfg file to improve graphic performance.

HOW TO EDIT: Go to your WBGames folder (default location is in My Documents), open the settings.cfg file, and edit any or all of the three following settings: TextureLOD, ShadowMapSize, and DrawShadows.

- ShadowMapSize determines the shadow map resolution; lower resolution = better performance “256”, “512”, “1024”, “2048”, “4096”

- TextureLOD determines texture mip level used as the base texture mip level; variables: 0 = low, 1 = medium, 2 = high

- DrawShadows determines whether or not shadows are rendered; variables: 0 = no shadows, 1 = draw shadows

Bot difficulty selection enabled in private lobbies - There is now an option to select Easy, Medium, or Hard bots by clicking on the portrait in the lobby. Public matches are still set to hard by default.

Target Guardian abilities have been improved and now correctly ignore non-eligible targets.

Matchmaking parameters have been improved to increase the chance of finding more human players – you will still be paired with bots after 5 minutes.

Command tooltips not displaying after death or after respawning have been fixed.
ZombieStudiosKyle  [geliştirici] 3 Eki 2013 @ 3:13pm 

•Target Guardian abilities fix

-Target Guardian abilities will no longer ‘fail’ or ‘cancel’ if the user attempts to cast and misses their target. The cast ray will always be active unless the user cancels the ability themselves or right clicks to move. (This vastly improves keyboard and mouse targeting)

•Implement Warning system for Your Base Is Under Attack

-We have added structure damage pings and corresponding screen events that have a 20 second interval; this includes all structures in your base. Teams are now informed whenever any allied structure is under attack.
ZombieStudiosKyle  [geliştirici] 7 Eki 2013 @ 6:18pm 
10/07/13 Patch Notes

Arathorn death animation fix
-Death animation sometimes not occurring has been fixed.

Target Guardian abilities fix
-If a target-centric ability is right-click cancelled while standing still and a non-target specific ability is selected after, that ability will no longer be immediately cast.

-Cancelling a Guardian only ability with right click no longer causes the ability icon to disappear on subsequent uses.
ZombieStudiosKyle  [geliştirici] 25 Eki 2013 @ 11:09am 
10/25/13 Patch Notes

• Fixed potion use from stoping player movement with keyboard and mouse setup

• Fixed the UI Latency indicators in scoreboard and HUD not working as intended

• Changed Auto Attack to be set to Off by default (will only affect new players – current settings are not affected)

• Implemented Mouse Sensitivity in the Settings menu

• Implemented a new software cursor

• Fixed a crash relating to window mode toggle functionality

• Disabled auto-attack from occurring when auto-pathing

• Limited the range of attack-move to a characters actual attack range

• Fixed the Floating Combat Numbers option not correctly working

• Fixed controller icons flickering rapidly in the Prestige menu

• Tooltips for Relics and Gems are now viewable on your belt when viewed in Inventory

ZombieStudiosKyle  [geliştirici] 7 Oca @ 3:29pm 
01/07/14 Patch Notes

-Implemented custom keybinding support for QWERTY and AZERTY keyboards.

(Changes can be made through settings menu)
ZombieStudiosKyle  [geliştirici] 23 Oca @ 3:51pm 
01/23/14 Patch Notes

-Fixed a bug where loading a french profile gives english keys.
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