Přidáno: 16. prosince
Blocks that Matter will appeal to a very specific audience, and - sadly - that audience is not me.
There's nothing fundamentally broken about the game, it's a sweet little action/puzzler affair and it's not a purchase I regret.
However the mechanics do feel somewhat contrived; at it's heart you must place blocks to progress: you may only place four blocks contiguously and you may only destroy eight blocks in a row. Certain blocks fall when placed, others when touched. Some blocks will catch fire, others will not. Some can be drilled whilst others cannot. It's a puzzle game and as such needs rules but I found myself asking why they are so arbitrary a lot.
Possibly the biggest problem is that there are no save points during a level and there is no ability to rewind an action you didn't mean to make. Some (most) of the levels are too long and if you make a mistake jumping and running you'll find yourself redoing solved puzzle elements. Also if you make a mistake near the end of a puzzle you'll need to restart and redo all the jumping and running and blocking that went before. I found myself getting bored quite fast.
Blocks that matter is ultimately tedious rather than bad.