Woodman® Oct 1, 2012 @ 12:01pm
xbox 360 controller support
since steam has implemented this feature and "big picture" is on its way i would really like to have xbox 360 contreoller support.

THX
Showing 1-14 of 14 comments
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Jibece and his companion cube Oct 1, 2012 @ 3:47pm 
Actually, we can play with the xbox 360 controller since the release of the game. You can't? :/
Woodman® Oct 2, 2012 @ 2:23am 
i didnt actually test it to be honst, but im very happy to hear that!
well I'm preparing for bic picture and i am going through my gameslist
on the left 4 dead 2 storepage it says : Single-player, etc etc, Controller enabled!
Steam shuld put it on BtM aswell I think!

:) hi gameproducer ;) love your game!
nitram  [developer] Oct 8, 2012 @ 10:33am 
Hi Woodman!

Like Jibece said, the gamepad should work in "big picture" mode :)
But a bug could happen! Especially with OSX drivers or exotic gamepads.

Don't hesitate to tell me if your gamepad is not working!
Jibece and his companion cube Oct 8, 2012 @ 10:39am 
Hm, je crois qu'il voulait dire qu'il manque l'indication "Manette activée" sur la page du jeu dans le magasin, d'où la confusion.
--
Well, I think he want to say that the "Gamepad enabled" indication is missing on the store, so the confusion.
nitram  [developer] Oct 9, 2012 @ 6:35am 
Hoooo! Indeed! I should ask Valve to update that info!

Sorry, I miss read!
Rocketman Dan Oct 9, 2012 @ 10:39am 
This iis a cheap rip off off minecraft but made worse by trying to mix in some terraria features.
At least Notch needed skill to make his game [minecraft] successful.
Woodman® Oct 9, 2012 @ 11:40am 
have you ever played the game? i could not compare it to minecraft. dont compare apples with grapes
Last edited by Woodman®; Oct 9, 2012 @ 11:40am
BibleSalesMan Oct 9, 2012 @ 12:42pm 
80% Of my games work with a gamepad. (Borderlands 2,Borderlands,Justcause 2,Bioshock,Skyrim) And manny more have full controller surport. And even fully changed the icons for the button in a game from "Press [SPACE] to jump" to "Press (A) to jump" ect ect. Games like TF2 and gmod as i can tell do not surpoet this feature fully. You will have to bind the buttons your self and even find mods to replace the on screen game icons. (Some games surport it fully 100% some only medium 75% some bearly 45% some not at all 0%)
Big picture works 96% of the time, For me it was a blast. And worked amazing for playing all the games abobe (Allmost all my games find the xbox controller instantly and just start working wirelessly with no setup what so ever)
Last edited by BibleSalesMan; Oct 9, 2012 @ 12:51pm
SnowyFox Oct 9, 2012 @ 1:27pm 
Steam doesnt do that kind of support for games :P Btw dko, Notch needed no skill, he saw a previous game, added more features, then started doing many pointless updates, they really dont have much skill, just alot of time
TheChaN Oct 9, 2012 @ 4:06pm 
Can someone please gift me the game i really want it i play the demo if someone wants to gift it to me i could work out a trade maybe give some TF2 items away?
GamerOnline Oct 10, 2012 @ 5:10am 
Originally posted by dkorsah15:
This iis a cheap rip off off minecraft but made worse by trying to mix in some terraria features.
At least Notch needed skill to make his game [minecraft] successful.

Blocks That Matter is a puzzle-platformer. It uses elements (blocks, inventory) made familiar to us via such games as Minecraft and Terraria.

But, it is not a sandbox environment, a core game feature which seems to have been overlooked in it's assessment. Puzzles (levels) are deliberately and specifically created for others to solve. They are not randomly generated and there is no world to explore. The rules for placing new blocks are very strict and specific, forcing one to consider the consequences and limitations of placement, enhancing the puzzle environment and concept.

Last edited by GamerOnline; Oct 10, 2012 @ 5:16am
Skirmisher Oct 10, 2012 @ 5:25pm 
Originally posted by dkorsah15:
This iis a cheap rip off off minecraft but made worse by trying to mix in some terraria features.
If this game was comparable to minecraft, who better to rip off minecraft than the developer of minecraft so why are you mad? You don't like this game, move on.

Originally posted by GamerOnline:
Blocks That Matter is a puzzle-platformer. It uses elements (blocks, inventory) made familiar to us via such games as Minecraft and Terraria.
Blocks have been around since Breakout. And destroying blocks in a platform game was likely first done in the original Lode Runner, 1983. And who knows what game first made use of an inventory. Kings Quest I (1984), Wizardry I (1981), Ultima I (1980), even the text adventure Zork (1976) made use of an inventory!

And to stick to the thread, my batarang xbox 360 controllers work fine with BTM.
Last edited by Skirmisher; Oct 10, 2012 @ 5:26pm
Boy Weevil Jan 27, 2013 @ 12:57pm 
Originally posted by dkorsah15:
This iis a cheap rip off off minecraft but made worse by trying to mix in some terraria features.
At least Notch needed skill to make his game [minecraft] successful.

Bahahaha, I also had to comment on this. It's young uninformed gamers like you who think "oldschool" games like minecraft are somehow "new", or pioneered a genre. WRONG. It's all cyclical my naive friend. Today's popular indie titles are almost all throwbacks to games of the past. Some advice: don't bash a developer and call them an outright ripoff and claim they have no skill based off your extremely limited lifetime experience. You were born yesterday.
jam Jul 7, 2013 @ 11:58am 
Hello, I need to inform you that my gamepad isnt working, its an XBOX gamepad for PC controller and I can rebind the keys but after that I still cannot use the gamepad for anything :/

Originally posted by nitram:
Hi Woodman!

Like Jibece said, the gamepad should work in "big picture" mode :)
But a bug could happen! Especially with OSX drivers or exotic gamepads.

Don't hesitate to tell me if your gamepad is not working!
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