warriorsofcats Apr 5, 2013 @ 7:51pm
my game won't run
here the log,

C:\Program Files (x86)\Steam\SteamApps\common\Blocks That Matter>set INSTDIR=C:\
Program Files (x86)\Steam\SteamApps\common\Blocks That Matter\

C:\Program Files (x86)\Steam\SteamApps\common\Blocks That Matter>cd C:\Program F
iles (x86)\Steam\SteamApps\common\Blocks That Matter\

C:\Program Files (x86)\Steam\SteamApps\common\Blocks That Matter>set INSTDIR=C:/
Program Files (x86)/Steam/SteamApps/common/Blocks That Matter/

C:\Program Files (x86)\Steam\SteamApps\common\Blocks That Matter>".\\bin\\java.e
xe" -Djava.library.path="C:/Program Files (x86)/Steam/SteamApps/common/Blocks Th
at Matter/" -Dorg.lwjgl.librarypath="C:/Program Files (x86)/Steam/SteamApps/comm
on/Blocks That Matter/" -jar BTM.jar -Xmx1024M -Xms512M
Setting breakpad minidump AppID = 111800
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198036177835 [API loaded no]
Exception in thread "main" java.awt.AWTError: Assistive Technology not found: co
m.sun.java.accessibility.AccessBridge
at java.awt.Toolkit.loadAssistiveTechnologies(Unknown Source)
at java.awt.Toolkit.getDefaultToolkit(Unknown Source)
at sun.java2d.d3d.D3DGraphicsDevice.<clinit>(Unknown Source)
at sun.java2d.SurfaceManagerFactory.createCachingManager(Unknown Source)

at sun.awt.image.SurfaceManager.getManager(Unknown Source)
at sun.java2d.SurfaceData.getDestSurfaceData(Unknown Source)
at sun.java2d.SunGraphicsEnvironment.createGraphics(Unknown Source)
at java.awt.image.BufferedImage.createGraphics(Unknown Source)
at SSS.Util.IconLoader.loadIconInstance(IconLoader.java:36)
at SSS.Util.IconLoader.LoadIcon(IconLoader.java:27)
at Microsoft.Xna.Framework.GraphicsDeviceManager.initGL(GraphicsDeviceMa
nager.java:179)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ApplyChanges(GraphicsDe
viceManager.java:79)
at org.flixel.FlxFactory.changeResolution(FlxFactory.java:215)
at org.flixel.FlxFactory.<init>(FlxFactory.java:154)
at SSS.BTM.Main.BlocksThatMatter.main(BlocksThatMatter.java:13)

C:\Program Files (x86)\Steam\SteamApps\common\Blocks That Matter>pause
Press any key to continue . . .