Přidáno: 30. ledna
L.A Noire plays out in the mid-20th century, just after the Second World War. You play as Detective Cole Phelps, a good hearted cop who was a soldier in the pacific during the second world war. The game confronts you with a time period where racism was rampant, drug abuse was growing, and violence was all too common.
The city of L.A is one of the major stars in the game. Every street is full of life, with people going in and out of bars and shops, people reading the daily newspaper before going to work. The game feels as though its actually come to life.
MotionScan, a neat piece of technology which Team Bondi created to capture the emotions of the characters on screen. It works splendidly, giving each conversation an engrossing hook that typically associated with great film and television dramas. When a character lies, you can see it in their face. Interviewing a suspect is the hardest and most important thing you will do in the game. You ask a question, listen to their response and then attempt to decipher whether it's a lie, the truth or something you should "doubt" and inquire further about. You don't only listen to what they saying, but you have to look very carefully at their faces as well. The slightest twitch in there cheek, or there eyes darting quickly to the left can help you uncover the truth.
There is more to L.A Noire than just interrogation. There is a fair amount of crime-scene investigation, patrolling and beat work. At crime scenes, you are able to examine the victim up close to try find clues. You will walk around crime scene picking up all sorts of objects to see if they hold any clues. Outside of the regular story. L.A. Noire offers a few other tasks. You can explore the city and look for historic L.A. landmarks, tackle random side mission crimes as they come to you over your C.B. radio, as well as play additional DLC cases. Once you have finished a story, you are ranked to how well you answered questions, how many you got right, and how much damage you did to your car and the the city of L.A.
The sounds in the game are amazing, with cars and busses going by, to the sound of the sparks coming from the electric wires as the tram drives past you. The acting is completely believable and really helps set this game apart from other detective games.
For all of its attention to detail, L.A. Noire hits the occasional false note. But if you put that aside, L.A Noire can be a very entertaining game, with an open world to explore and lots of interesting cases, The awesome performances and great facial capture make every interrogation and investigation a riveting affair. L.A Noire is a perfect game that I would definitely recommend to everyone.
+ Open world of an authentic and outstanding 1940s style of atmosphere
+ Memorable story
+ Great use of motion capture
+ Compelling investigation and interrogation mechanics
+ Amazing graphics
+ Brilliant acting
+ Amazing sound
- Some restrictions during pursuits and shoot-outs feel artificial
- Can become a bit repetitive at times