Posted: November 30, 2013
Rochard is a bargain and it offers so much. The combat has a lot of depth to it because there are multiple ways of taking down enemies like reflecting bullets with objects or throwing objects at enemies or you can just use bullets or missiles. No method of combat is overpowered but I've noticed some methods are better in some situations for example I now know not to use the gun when surrounded by multiple enemies in multiple spots but to just reflect the bullets with objects until there are a small amount of enemies standing then I can easily kill them by throwing the object at them then throwing a grenade or shooting a missile.
The graphic style is bright and cartoony with lots of detail, textures are for the most part high quality and there are some brilliant lighting effects through out the game. Rochard also ran at 60 fps at maximum settings on a 650 so optimisation wise the port over from ps3 is good and you're more than capable to play with mouse and keyboard however I preferred to use a 360 pad because I found that it was easier to multi-task moving, firing and appling zero gravity on the 360 controller.
The only issues I had with the game are that it should of been about two hours shorter because it became a bit of a chore to play at the end. Also in my opinion the plot is a bit lackluster compared to other side scrolling platformers like "Trine" and "Thomas was alone" so it shouldn't be taken too seriously, mainly because I'm not a fan of the space mining theme, at first it seemed like a good idea and reminded me of sci-fi shows like "Red Dwarf" but later on when the native Americans got involved I just couldn't take it seriously.
Lastly the game brings in new items and abilities often and if you haven't mastered each mechanic in the short amount of time you might fall behind. Sometimes I found myself panicking thinking what to do whether I should throw a grenade, use zero gravity, fire bullets or missiles or block myself with an object, this can be a sign of two many powers and abilities for an indie game.
Overall I'm very happy with my purchase of around £3 (I can't really remember the price I paid but it was one sale at the time), anyway I got more enjoyment out of the game than If I had used that money to buy a Mcdonalds burger and coke.