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dirk13 Sep 12, 2013 @ 12:14pm
Geometry Wars?
I noticed that Steam doesn't even have the followup to Geometry Wars (although the original is on sale right now), but where did this game come from? I mean obviously it looks...quite a bit like Geometry Wars.

Can any owners weigh in on the similarities and potential differences?
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Let's Challenge Sep 26, 2013 @ 2:25am 
Well, Waves is a dual-stick shooter that is aesthetically similar to Waves, but that's about it.

I'll sum-up what I think the main differences are:

  • The ship in Waves has weight to it (unlike GW 1 & 2), so you can't just turn on a dime.
  • You can slow-down time (which also grants you a point-bonus per enemy you kill while in slow-mo). This ability recharges at a decent pace.
  • You have bombs, but they works rather differently: When you get a combo of 10 kills, you can use a bomb (you lose it if you lose your combo, though). As you can imagine, there can be a lot of enemies on screen, so getting a 10x combo is mind-numbingly easy to do again and again.
  • There is a Level & Experience system, which is used to scale-up the difficulty for a particular play-session. I find it adds absolutely nothing to the game, and there's no reason to even pay attention to it as you're playing.

That said, you can basically play it with your brain off by just going around in circles, and spamming bombs over and over again because of how quick/easy it is to constantly get 10x combos. And not long into a session, there'll be enough enemies to constantly net you those 10x combos that it won't even matter what direction you shoot in anymore.

At least, that was my experience playing it the other day, which was the first time in just under one year. I only played the main mode during that session (Survival mode), and on my very first try, got the achievement for attaining the highest score possible. So all Waves left me with was a main game mode that was way too easy to top-out, and a few other game-modes which I distinctly remember not liking very much.

So yeah, I feel that those looking for a Geometry Wars fix will find Waves somewhat disappointing. It's not a bad game at all, and might even be a decent distraction if you could get it really cheap, but it left me feeling really underwhelmed - both a year ago, and when I picked it up again the other day.
LGM1979 Nov 2, 2013 @ 7:48am 
I'll weigh in here: Geometry Wars is boring and has terrible controls. Waves is incredibly exciting and has perfect controls.

I've played GeoWars on both 360 and PC and it sux, IMO, compared to the likes of Waves and Super Stardust (PS game).
Modek Nov 30, 2013 @ 10:18pm 
I've played them both and bawpaw mentioned the differences pretty well. The only thing I can add is that waves controls a much better especially when using the mouse/kb. Waves feels more fluid hence the name I suppose. and the way the mouse works is much different than in GW and is more like a shooter than another joystick (which is how it acts in GW) The 1 and only issue I have with waves is the scorecap. You can reach it fairly easily once you become an expert at dodging. But overall I enjoy waves gameplay more than that of GW, the slow-time is a nice feature that lets you get out of tricky situations withought dropping a bomb (which you probably will anyways) and there is no upgrading of the gun so its more about bombs and less about shooting. Not to mention is has more game-modes and i feel the engine is better also (Unreal Engine). With a higher score-cap (which only really matters in survival mode) and even unlimited score this game would be a easy must buy, but even as is, its worth the price-tag. (especially if you can snag it on sale)
お尻の猿 Dec 13, 2013 @ 8:22pm 
I was really hoping they would bring Geometry Wars 2 to steam...
Dave&Jessica Jan 12 @ 1:41pm 
There's no chance of GW2 coming to Steam, the studio that created it went out of business.
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