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[Lemons] Auron D. 2013년 1월 20일 오전 5시 35분
Maximal score?
Looking at the global leaderboards for score attack I noticed that the first 113 ranks have exactly the same score. (2,147,483,647 Points).
Is there something like a score limit? or are the leaderboards bugged or something?
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Mahoraba3 2013년 1월 27일 오후 5시 52분 
2,147,483,647 Is the maximum number that can be declared by an Integer in Computing, Score is obviously declared by this data type leaving your maximum score to always be, 2,147,483,647.

Google it! Its quite intriguing, If you're into that kind of thing... that is.
[Lemons] Auron D. 2013년 1월 29일 오전 9시 53분 
Thanks for the explanation. I guess that solves the topic.
Bosuonparedo 2013년 2월 7일 오전 10시 10분 
Incidentally, there is an achievement for doing this. ;)
[Lemons] Auron D. 2013년 2월 9일 오전 4시 30분 
Ah. so that is the achievement i never understood what it means (due to a lack in my english knowldege :D). Well, I just achieved it. ;)
[Lemons] Auron D. 2013년 2월 24일 오전 6시 14분 
Now this brings me to the question: How are scores "above" this value rated for the ranking?
Plaid 2013년 3월 22일 오후 10시 33분 
I don't get how people are achieving those scores.

I can't get past one quarter of a billion, and not that I don't know what I'm doing but, my hands cramp up and sometimes get all sweaty and slip around on the control pad!
I guess I just have my own physical limit, though I still have a good time with it.

You guys are good.
SquidInABox  [개발자] 2013년 3월 26일 오후 4시 31분 
;864959336436694641님이 먼저 게시:
Ah. so that is the achievement i never understood what it means (due to a lack in my english knowldege :D). Well, I just achieved it. ;)

The achievement is actually named after the very first person to achieve it. It wasn't intentional either but my playtesters were nowhere near as good as the people who bought the game.
Jaguar 2013년 4월 6일 오후 8시 43분 
I'd also like to know how the rankings are determined. I maxed out in rush today. I figured I'd go to the bottom of the list of all the people with max scores, but I ended up above some people. It seems there's some other kind of order being used.
LGM1979 2013년 4월 16일 오전 4시 02분 
I asked the same question on the old Steam forums and the dev answered that it was pretty much random as to the rankings of everyone with the maxed out score (something like that). I'd like to see a new mode added where you only get like 1/100th of the points you get now so it would take WAY longer to hit the max score, as the last time I hit the max I still had a couple lives left, could have kept going! :D

All that being said, if you still want a challenge, Chase Mode is insanely hard and hitting the scorecap in that mode is nearly impossible. I gave up! lol!!
Кота 2013년 8월 20일 오전 5시 48분 
KOTL GIVE ME MANA
Yiasmat 2013년 9월 11일 오전 7시 50분 
i dont know in which language this is wirtten, but why wasnt this stored in a long variable (int64) if the values can (and most likely will) grow this high?

or why was it not implemented as 1 billion per "round" meaning an integer going only to 1 billion, then after reaching this value going back to 0 and putting another "roundcounter" +1. then you just have to show the roundcounter right before the score integer and you have a number that can exceed further than i think a human being is able to beat in terms of score.

i understand that these scores were not expected while programming, but isnt that something a simple patch could cover (while cleaning the current leaderboards i fear)?
Sovrim Terraquian 2013년 12월 14일 오전 5시 54분 
Yiasmat님이 먼저 게시:
i dont know in which language this is wirtten, but why wasnt this stored in a long variable (int64) if the values can (and most likely will) grow this high?

I'd instead wonder why they stored this as a signed integer. There's no way to lose points and thus no way to attain a negative score. An unsigned 32-bit could go up to about 4.2 billion, doubling the score cap without adding any complexity to the code.
Yiasmat 2013년 12월 14일 오전 6시 05분 
Sovrim Terraquian님이 먼저 게시:
Yiasmat님이 먼저 게시:
i dont know in which language this is wirtten, but why wasnt this stored in a long variable (int64) if the values can (and most likely will) grow this high?

I'd instead wonder why they stored this as a signed integer. There's no way to lose points and thus no way to attain a negative score. An unsigned 32-bit could go up to about 4.2 billion, doubling the score cap without adding any complexity to the code.

true
[AFF]Sudazima 2013년 12월 27일 오후 12시 51분 
I think its ironic how apparently squidinabox WASNT the first to actually get the hiscore of his own game :P
Crying Gods (21) 2014년 1월 7일 오전 6시 37분 
2^32 -1 = that number >.<
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