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[Lemons] Auron D. 2013年1月20日 5時35分
Maximal score?
Looking at the global leaderboards for score attack I noticed that the first 113 ranks have exactly the same score. (2,147,483,647 Points).
Is there something like a score limit? or are the leaderboards bugged or something?
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Mahoraba3 2013年1月27日 17時52分 
2,147,483,647 Is the maximum number that can be declared by an Integer in Computing, Score is obviously declared by this data type leaving your maximum score to always be, 2,147,483,647.

Google it! Its quite intriguing, If you're into that kind of thing... that is.
[Lemons] Auron D. 2013年1月29日 9時53分 
Thanks for the explanation. I guess that solves the topic.
Bosuonparedo 2013年2月7日 10時10分 
Incidentally, there is an achievement for doing this. ;)
[Lemons] Auron D. 2013年2月9日 4時30分 
Ah. so that is the achievement i never understood what it means (due to a lack in my english knowldege :D). Well, I just achieved it. ;)
[Lemons] Auron D. 2013年2月24日 6時14分 
Now this brings me to the question: How are scores "above" this value rated for the ranking?
Plaid 2013年3月22日 22時33分 
I don't get how people are achieving those scores.

I can't get past one quarter of a billion, and not that I don't know what I'm doing but, my hands cramp up and sometimes get all sweaty and slip around on the control pad!
I guess I just have my own physical limit, though I still have a good time with it.

You guys are good.
SquidInABox  [開発者] 2013年3月26日 16時31分 
;864959336436694641 の投稿を引用:
Ah. so that is the achievement i never understood what it means (due to a lack in my english knowldege :D). Well, I just achieved it. ;)

The achievement is actually named after the very first person to achieve it. It wasn't intentional either but my playtesters were nowhere near as good as the people who bought the game.
Jaguar 2013年4月6日 20時43分 
I'd also like to know how the rankings are determined. I maxed out in rush today. I figured I'd go to the bottom of the list of all the people with max scores, but I ended up above some people. It seems there's some other kind of order being used.
LGM1979 2013年4月16日 4時02分 
I asked the same question on the old Steam forums and the dev answered that it was pretty much random as to the rankings of everyone with the maxed out score (something like that). I'd like to see a new mode added where you only get like 1/100th of the points you get now so it would take WAY longer to hit the max score, as the last time I hit the max I still had a couple lives left, could have kept going! :D

All that being said, if you still want a challenge, Chase Mode is insanely hard and hitting the scorecap in that mode is nearly impossible. I gave up! lol!!
Кота! 2013年8月20日 5時48分 
KOTL GIVE ME MANA
Yiasmat 2013年9月11日 7時50分 
i dont know in which language this is wirtten, but why wasnt this stored in a long variable (int64) if the values can (and most likely will) grow this high?

or why was it not implemented as 1 billion per "round" meaning an integer going only to 1 billion, then after reaching this value going back to 0 and putting another "roundcounter" +1. then you just have to show the roundcounter right before the score integer and you have a number that can exceed further than i think a human being is able to beat in terms of score.

i understand that these scores were not expected while programming, but isnt that something a simple patch could cover (while cleaning the current leaderboards i fear)?
Sovrim Terraquian 2013年12月14日 5時54分 
Yiasmat の投稿を引用:
i dont know in which language this is wirtten, but why wasnt this stored in a long variable (int64) if the values can (and most likely will) grow this high?

I'd instead wonder why they stored this as a signed integer. There's no way to lose points and thus no way to attain a negative score. An unsigned 32-bit could go up to about 4.2 billion, doubling the score cap without adding any complexity to the code.
Yiasmat 2013年12月14日 6時05分 
Sovrim Terraquian の投稿を引用:
Yiasmat の投稿を引用:
i dont know in which language this is wirtten, but why wasnt this stored in a long variable (int64) if the values can (and most likely will) grow this high?

I'd instead wonder why they stored this as a signed integer. There's no way to lose points and thus no way to attain a negative score. An unsigned 32-bit could go up to about 4.2 billion, doubling the score cap without adding any complexity to the code.

true
[AFF]Sudazima 2013年12月27日 12時51分 
I think its ironic how apparently squidinabox WASNT the first to actually get the hiscore of his own game :P
Crying Gods (21) 1月7日 6時37分 
2^32 -1 = that number >.<
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