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Waves > Allgemeine Diskussionen > Themendetails
[Lemons] Auron D. 20. Jan. 2013 um 5:35 Uhr
Maximal score?
Looking at the global leaderboards for score attack I noticed that the first 113 ranks have exactly the same score. (2,147,483,647 Points).
Is there something like a score limit? or are the leaderboards bugged or something?
Beiträge 115 von 17
Mahoraba3 27. Jan. 2013 um 17:52 Uhr
2,147,483,647 Is the maximum number that can be declared by an Integer in Computing, Score is obviously declared by this data type leaving your maximum score to always be, 2,147,483,647.

Google it! Its quite intriguing, If you're into that kind of thing... that is.
[Lemons] Auron D. 29. Jan. 2013 um 9:53 Uhr
Thanks for the explanation. I guess that solves the topic.
Bosuonparedo 7. Feb. 2013 um 10:10 Uhr
Incidentally, there is an achievement for doing this. ;)
[Lemons] Auron D. 9. Feb. 2013 um 4:30 Uhr
Ah. so that is the achievement i never understood what it means (due to a lack in my english knowldege :D). Well, I just achieved it. ;)
[Lemons] Auron D. 24. Feb. 2013 um 6:14 Uhr
Now this brings me to the question: How are scores "above" this value rated for the ranking?
Plaid 22. März 2013 um 22:33 Uhr
I don't get how people are achieving those scores.

I can't get past one quarter of a billion, and not that I don't know what I'm doing but, my hands cramp up and sometimes get all sweaty and slip around on the control pad!
I guess I just have my own physical limit, though I still have a good time with it.

You guys are good.
SquidInABox  [Entwickler] 26. März 2013 um 16:31 Uhr
Ursprünglich geschrieben von ;864959336436694641:
Ah. so that is the achievement i never understood what it means (due to a lack in my english knowldege :D). Well, I just achieved it. ;)

The achievement is actually named after the very first person to achieve it. It wasn't intentional either but my playtesters were nowhere near as good as the people who bought the game.
Jaguar 6. Apr. 2013 um 20:43 Uhr
I'd also like to know how the rankings are determined. I maxed out in rush today. I figured I'd go to the bottom of the list of all the people with max scores, but I ended up above some people. It seems there's some other kind of order being used.
LGM1979 16. Apr. 2013 um 4:02 Uhr
I asked the same question on the old Steam forums and the dev answered that it was pretty much random as to the rankings of everyone with the maxed out score (something like that). I'd like to see a new mode added where you only get like 1/100th of the points you get now so it would take WAY longer to hit the max score, as the last time I hit the max I still had a couple lives left, could have kept going! :D

All that being said, if you still want a challenge, Chase Mode is insanely hard and hitting the scorecap in that mode is nearly impossible. I gave up! lol!!
Кота ᶠᶸᶜᵏ ᵧₒᵤ 20. Aug. 2013 um 5:48 Uhr
KOTL GIVE ME MANA
Yiasmat 11. Sep. 2013 um 7:50 Uhr
i dont know in which language this is wirtten, but why wasnt this stored in a long variable (int64) if the values can (and most likely will) grow this high?

or why was it not implemented as 1 billion per "round" meaning an integer going only to 1 billion, then after reaching this value going back to 0 and putting another "roundcounter" +1. then you just have to show the roundcounter right before the score integer and you have a number that can exceed further than i think a human being is able to beat in terms of score.

i understand that these scores were not expected while programming, but isnt that something a simple patch could cover (while cleaning the current leaderboards i fear)?
Prism Lizard 14. Dez. 2013 um 5:54 Uhr
Ursprünglich geschrieben von Yiasmat:
i dont know in which language this is wirtten, but why wasnt this stored in a long variable (int64) if the values can (and most likely will) grow this high?

I'd instead wonder why they stored this as a signed integer. There's no way to lose points and thus no way to attain a negative score. An unsigned 32-bit could go up to about 4.2 billion, doubling the score cap without adding any complexity to the code.
Yiasmat 14. Dez. 2013 um 6:05 Uhr
Ursprünglich geschrieben von Sovrim Terraquian:
Ursprünglich geschrieben von Yiasmat:
i dont know in which language this is wirtten, but why wasnt this stored in a long variable (int64) if the values can (and most likely will) grow this high?

I'd instead wonder why they stored this as a signed integer. There's no way to lose points and thus no way to attain a negative score. An unsigned 32-bit could go up to about 4.2 billion, doubling the score cap without adding any complexity to the code.

true
[AFF]Sudazima 27. Dez. 2013 um 12:51 Uhr
I think its ironic how apparently squidinabox WASNT the first to actually get the hiscore of his own game :P
Crying Gods (21) 7. Jan. 2014 um 6:37 Uhr
2^32 -1 = that number >.<
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Waves > Allgemeine Diskussionen > Themendetails
Geschrieben am: 20. Jan. 2013 um 5:35 Uhr
Beiträge: 17

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