Yayınlanma: 19 Kasım
This game has a ton of potential. I'm a fan of the of the Arma series, and Bohemia Interactive as a compnany.
I bought Arma 3 back when it was in early access as an alpha. Back then, Bohemia was releasing regular updates that included in game content. I've become very skeptical of Steam Early Acess titles, but I trusted Bohemia Interactive as a company I have bought from before and have been happy with my purchases and received many hours of enjoyment from their previous titles. (Arma 2 and Carrier Command to name a few)
Arma 3 Eventually hit Beta, and later final release. After the "Finalized" product was increased in price the in game content soon stopped flowing. Then the Karts DLC was released. I thought "Oh this is just some fun thing the devs made some weekend." I passed on it as it had a kind of high price tag for just a mini-game calibre addon. Now the Helicopter DLC came out. It costs around 16 bucks. With these helicopters came new game mechanics. You can now tow vehicles via one of the DLC helicopters. Keep in mind, Arma is a game that has an active community of modders, scripters, programmers, mappers and artists creating new content every week.
That's not to say Arma 2 didn't have its share of DLC. However, for comparable prices you got a new singleplayer campaign, a few scenarios, and an array of vehicles opposed to just two. This is the direction I don't like to see Arma go. When I bought the PMC DLC for Arma2, it felt worth it. I got more hours of gameplay by myself and singleplayer and many more options for transport and weaponry in multiplayer. The Arma3 DLC seems unfair. The two combined are offered for a reduced price, with both DLCs (around 25 dollars) You get three vehicles, (A kart and two helicopters.), a few outfits, and a starter pistol.
On top of that, this game requires pretty fancy hardware to run above a steady 30 frames. I've found that this a very processor intensive game. I recently went from an I3 processor to and I7 and now make 40 frames pretty steadily on very high or ultra. However, when flying or otherwise moving fast, I still experience some heavy frame drops. These don't make the game unplayable by any means, but they do happen somewhat frequently (usually when flying over large villages with lots of models, namely Kavala.) For CAS pilots, you're almost always flying very low to the ground, and very fast. The added frame drops increase the challenge of flying CAS in urban areas.
Now for people who are using lower end processors, you'll find looking at a village, even not directly (through terrain or a building) will drop your frames by atleast five. For people controlling Zeus you'll find that lag increases very quickly for your players the more things you put onto the battlefield. It becomes apparant a lot sooner than you'd expect for a game on the scale of Arma 3.
Speaking of scale, a word often used when describing the main map, Altis. Altis has a huge perfomance difference comparatively to other maps. Now, obviously, the bigger something is, the more intensive it is to render. I NEVER noticed differences in performances from Chernarus to Takistan, to Namalsk, to Zargabad, to Utes on Arma 2. Granted, Altis is a lot more urban than Takistan for instance, and to be honest, I'd rather play Takistan if I can go anywhere on it. I've been on Insurgency servers where going to Kavala is against the rules because spawning AI in there increases lag to a huge degree.
Being a finished game, Arma 3 feels a bit empty on the side of vehicles and weapons. There are TONS of outfits, but I'm pretty sure there's less than 20 guns (not counting variants) For a game as large as Arma, you'd think there would be a large array of weapons, similar to Arma2.
Aside from that, being injured and out of breath REALLY kills your aim, it doesn't really feel right to me but I can live with it.
Also, using scroll wheel as an action menu is still awkward as hell, but you get used to it. Again. I can live with it.
That's my gripe with Arma 3 right now. Here's what I like:
Otherwise, Arma 3 has great potential. The Zeus gamemode is innovation I've been looking for in gaming for a long time. It allows someone to take the role of a Dungeon Master and create the story of the mission as it proceeds. With that it is tricky to be/find a good Zeus. Once you can make a challenging, but not impossible mission for your friends, it is a blast for everyone. It's even fun to mess around by yourself as Zeus. You can create your own missions, and since the AI is good it's still challenging. I love Zeus and hope to see similar concepts in other games in the future.
Flying is very tight. Flying is as near perfect as it gets for me. I am very happy with the flying system in this game, I have not tried the advanced flying mode yet, but I imagine Bohemia put the same care and attention into it as the now standard, default mode. The land vehicles turning radiuses seem huge, but they are military vehicles.
The singleplayer story is a lot more intuitive and better paced than Arma 2. I have not beat it yet, but there have been many moments I have enjoyed. It is set up in a three part act, much like a movie, the middle being climax/dilema. The first act is rather short. Other than that, so far the campaign is much more engaging than Arma2.
The community for Arma, if you're not aware is terrific. I love being able browse for addons other users created. This allows units to personalize their gear and vehicles to better suit their playstyle (Navy, Marines, Airforce, ETC) There are tons of mods that make the game so much more involving and immersive. If you get this game, I'd say it's a must to download a few mods.
I know I said the scale is too big above, but if there's some things Arma does right, one of them is scale. When your on Altis, or Chernarus if you want something that runs better, You feel like you're in huge area, and there could be fighting ten kilometers from where you're fighting. Because of this, everything takes time. Getting a tank to a battlefield to tip the balance of the fight is a hard choice to make, because that fight could be lost by the time the tank gets there.
Gunplay and movement are silky smooth, however, balistics seems a bit off. Some enemies seem to just absorb bullets sometimes. Bohemia included modified stances so you don't have to download a mod. The modified movements are very useful.
Some things I don't like that aren't Bohemia's fault:
Servers feel pretty empty at the time I'm gaming, and takes a while to find a good operation.
You can no longer host a forward private server for your friends, due to the Gamespy closing, Steam took over, I don't know if they'll bring it back, but that was definitely part of the reason I got into Arma. It was very easy to pick up and do a mission with a couple of buds.
Too many Altis Life servers.
All in all, I think Arma 3's path will change. The community got pretty upset over the helicopter DLC, and with good reasons. I like this game. I still play it today. Is it worth fifty or sixty dollars? Probably not right now. However, this game isn't by any means bad, and if you enjoy a more simulator feel when playing a first person shooter, I would say that this would be a pretty good game to get.
Bohemia, I hope you gain my trust back.
(Sorry for any typos, wrote this late at night)