Arma 3
How to make AI carry on attacking an objective when human(player) leader dies.
Hi guys
In the mission I am creating I have a team of all human players being assualted by a team of 6 AI squads that are however led by human players. How can I set it up so that if the human leader of a squad dies, the AI carries on assualting rather then just sitting on their butts.
I'm guessing I would need a trigger to test if the human players are still alive and once they are no longer present, sync it up to a seak and destroy waypoint?
Any help will be really appreiciated!
Ben
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Showing 1-3 of 3 comments
Hash Jan 12, 2015 @ 12:26pm 
Just give em a seek and destroy waypoint at beginning, It wont effect human orders and as soon as human gets droped the AI will carry on seeking and destroying, alos if MP and AI playable player that died could just select the next AI slot and continue leading.
BigBenBrotherwood Jan 12, 2015 @ 1:02pm 
Ah nice, I did not relise it would be that easy! thanks :)
Vitdom Jan 13, 2015 @ 10:29pm 
Yeah in Arma 3 groups can be given waypoints and a group consists of soldiers + 1 interchangeable leader.
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Showing 1-3 of 3 comments
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Date Posted: Jan 12, 2015 @ 11:17am
Posts: 3