Welcome and please join my quest of finding the best COOP ARMA 3 missions!
You can also join me in gaming session if you are into this kind of stuff. I don't have a set schedule tho.
Add me as a friend on STEAM and send me a message, if i'm online playing i'll give you a reply and details about how you can join.
* If you are an author or you just want to suggest a mission you like PM me with the name of the mission and a place to download it from. All reviewed mission are and will be downloaded from armaholic.com
do not propose a mission unless you have published it or is already on armaholic download section is easier for me to manage with all the information.All proposed missions should not require addons or mods, they need to be available for all ARMA 3 players beginners or not. The mission needs to be tactical, team/squad oriented, i will not include in this top missions like Domination, Evolution, Annex and Invade, Insurgency or something similar. Limited number of lives or just one per player would be preferable.
All evaluated missions can be found on vforvicory servers if you want to give it a try. For the moment we have 60 missions or so to evaluate.
The evaluation will be subjective based on expectations from an ARMA experience of my friends and mine.
All evaluated missions will be rated and at the end of the year i'll publish an unofficial top for the best ARMA 3 missions. If i find sponsors will be prizes as well.
This is the trailer and video reviews will follow. Enjoy!http://www.youtube.com/watch?v=Rcv3FwzcDQQRating criterias
For each criteria will be given from 1 to 5 points.
Higher number is better.• Mission design
Here I'm going to evaluate the mission complexity, features included and the compelling factor.• Missions Performance
Evaluation of the mission in terms of lag or bugs found.• Hard core factor
For maximum 5 points should be only 1 life per player and no virtual ammo boxes.
For revive without respawn system and no virtual ammo boxes will be 3 points.
For other types of systems will be 1 point.• Atmosphere
Any environmental element (weather, sound, visual) other than standard settings that helps the immersion and contributes to gameplay.• AI Scripting
Aiming time, behavior, balance for AI. They have to feel as natural and realistic as possible.• Fun factor
Anything that can bring some light and a smile in wartime.
An average score will be calculated for each mission = TOTAL_POINTS / 6
This will be basically the general impression.
If you have suggestions on how to refine the rating system please let me know.