Arma 3 > Tweaking & Settings > Topic Details
Dwarden  [developer] Sep 27, 2013 @ 9:07am
Lighshafts in DEV branch 1.03+ (Video and explanation)
here something to read about lightshafts https://en.wikipedia.org/wiki/Crepuscular_rays

please realize this is early implementation of this effect
(yes they do work indoors, also the fog related issues will be fixed with fog improvements)

and here video
http://www.youtube.com/watch?v=QVYJH2s2B04



Last edited by Dwarden; Sep 27, 2013 @ 10:06am
Showing 1-15 of 76 comments
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Radom Sep 27, 2013 @ 9:15am 
Can't wait to load the game up later and check this new feature out! That video.... <3 Thanks very much, Dwarden!
Dwarden  [developer] Sep 27, 2013 @ 9:19am 
also i hope you noticed the more blindning sun is back :)
so now these attacking into sun get proper disadvantage ;)
Zorg_DK Sep 27, 2013 @ 9:20am 
love teh light shafts and new sun effects!
Zorg_DK Sep 27, 2013 @ 9:21am 
dwarden, can you make sun shaft underwater too? :)
-OrLoK- Sep 27, 2013 @ 9:24am 
Hello there

Is there an FPS impact to pay for this prettyness?

Rgds

LoK
Dwarden  [developer] Sep 27, 2013 @ 9:26am 
Originally posted by Zorg_DK:
dwarden, can you make sun shaft underwater too? :)

afaik that may come later ...
Dwarden  [developer] Sep 27, 2013 @ 9:26am 
Originally posted by RSTOrLoK:
Hello there

Is there an FPS impact to pay for this prettyness?

Rgds

LoK

small one is for sure, but we tried to make it light ... ofc it gets more optimized over time
Zorg_DK Sep 27, 2013 @ 9:30am 
Originally posted by Dwarden:
Originally posted by Zorg_DK:
dwarden, can you make sun shaft underwater too? :)

afaik that may come later ...

ok, thanks.
W4RH4WK Sep 27, 2013 @ 1:01pm 
don't get me wrong, it looks extremly cool and i love to have this ingame - but i think there are different kinds of issues which needs developer focus right now...
Dwarden  [developer] Sep 27, 2013 @ 1:19pm 
there are many features and issues being worked on ...
don't deny one feature just because you want another
Combiner Sep 27, 2013 @ 1:23pm 
If I were to guess, it's something the visual department has been working on in conjunction with other features being added/bugs and glitches being fixed

Looks pretty damn good though.
Fishercat Sep 27, 2013 @ 1:28pm 
Nice.
Theo Hardmeier Sep 27, 2013 @ 7:37pm 
Looks darn pretty
Pascu Sep 27, 2013 @ 9:06pm 
awsomeeeee
Kony Hawk Pro Slaver Sep 27, 2013 @ 9:26pm 
Dwarden, I'm not sure if this is a stupid question or not but will sunglasses become useful? As in, if I have sunglasses equipped and I'm in 1st person will the suns brightness be decreased a little? Looking good, keep up the good work.
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