Arma 3 > General Discussions > Topic Details
Bobby Digital Feb 20 @ 7:05pm
i have a question about squeezing more performance out of my rig
i7 920
gtx 660 2gig
hdd @ 7200rpm
12 gb 1333 ram

im wondering if it would be wort the effort and try and use only 2 cores instead of 4 and oc the crap out of those 2.
Last edited by Bobby Digital; Feb 21 @ 9:10pm
Showing 1-15 of 23 comments
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Manwith Noname Feb 20 @ 7:10pm 
http://forums.bistudio.com/showthread.php?166512-Arma-3-CPU-vs-RAM-performance-comparison-1600-2133-up-to-15-FPS-gain

That's about the only information I can provide that hasn't been suggested a million times.
Mast3rM1nd Feb 20 @ 8:33pm 
disable 2 cores, why ? that's dumb, did you do the startup parameters? what are your graphics options set to, what resolution?
L3TUC3 Feb 20 @ 8:34pm 
inb4 Viewdistance 12000.
Bobby Digital Feb 20 @ 10:35pm 
outb4 L3TUC3 keeps thinking he is "kewl", yolo dawg!!!

now that i got that out of the way, answering masterminds qestion, it is because 2 cores never get used, as with all peoples rig who utilizes quad core in this game. if i can disable 2 cores, and oc the ♥♥♥♥ out of those 2, it will probably run much cooler, so therfore i can oc them even more.

i have over 350 hours played, 90% of that was from alpha & beta. i have been here from the start so i know all of the well know tips. so you won't focus on my ingame settings, here they are.

view distance 1750
detail view distance 750
shadow distance 50
shadow detail ultra or off, ultra is the least demanding compared to low/mid/high
texture = very high, ultra has a significant perf hit, all the others make no difference
terrain = low
objects = low
no pip
low particles
low hdr
no AO
AA = off
AF = off
FXAA = off
post process AA = off
bloom and all the other = off
Last edited by Bobby Digital; Feb 21 @ 9:01pm
dude20 Feb 20 @ 11:57pm 
BIS recently spends more effort on engine optimization. I suggest you to just wait for a few weeks up to a few months for these optimizations to come out. The badly needed MP optimization should come out first by March/April.

http://forums.bistudio.com/showthread.php?169944-Arma-3-STABLE-server-1-10-quot-performance-binary-quot-feedback

You can also test a bunch of minor optimizations in the dev branch. These optimization typically take a few weeks to show up in the main branch.
Last edited by dude20; Feb 20 @ 11:58pm
Tom Mack Feb 21 @ 12:45am 
Bobby Digital Feb 21 @ 11:50am 
thanks tom, but i have tried those to no avail. imo, those just help to create a placebo effect.

one thing of note, and something that could be eliminated as a potential performance hog are my nvidia control panel settings. for ARMA3, everything is set for maximum performance, not quality. no aa/af/ao, no vsync and max pre rendered frames =1.

again, i am not trying to get general tips for better performance because i have stalked these forums from the very beginning of alpha and know about all the stuff people have tried.

i am not tech savy so this is why i asked the question if it is a good idea or not (for this particular game only).
InterceptorX Feb 21 @ 1:17pm 
Only thing left I would say is overclock.
Faultron Feb 21 @ 3:18pm 
use 3 cores and overclock it if u can
Faultron Feb 21 @ 4:32pm 
general thing about cpu and games
games use 2 or 4 threads the most efficent way.
so i u have quadcore cpu do not enable hyperthreading, it will just slow down the game or no benefit, but more power usage for nothing.
so disable 2 core, overclock the 2 rest and enable hyper threading, u will have more fps cos of higher clocks, and u have same 4 thread which is enough for gaming.or use 3 cores and no hyperthreading, I use 3 cos my cpu doesnt support hyperthread, and my fps is better then using 4 cores.(4*2800 vs 3*3200) i cant overclock my 4 cores more then 2800
try what is better for u 2+hyper or 3 cores no hyper
Last edited by Faultron; Feb 21 @ 4:35pm
Mast3rM1nd Feb 21 @ 5:50pm 
well, i tested the idea of disabling cores by setting game affinity to only use 2 cores, and even though the utilization was much higher the game performance was much worse,

your video setting it already horribly low, so i don't think there is anything you can do to increase the performance of your rig except to wait for the long awaited performance updates,

the best thing you can do for your rig is to throw in another "gtx 660 2gig" for sli...
how much ram you have in your system?
Faultron Feb 21 @ 6:07pm 
if u dont overclock or enable hyperthread u wont get better fps, when u disable cores
mike_235 Feb 21 @ 6:20pm 
I don't know why such a CPU intensive game would have such poor CPU optimization. Why can't it utilize 4 or more cores? Why isn't it native 64bit so it's not constantly swapping out data between my HDD and RAM? I feel like they're cramming too much stuff into a game engine which cannot take advantage of modern hardware.
Faultron Feb 21 @ 6:29pm 
it is not engine problem being not 64-bit or whatever
64 bit games doesnt exist...almost

some more info about 32 and 64 bit games.
most of the games (99%) are 32 bit for a good reason, i know far cry 1, crysis 1 had 64 bit, and now the new battlefield 4 will have 64 bit as well, but thats it i dont know any other game.not to mention for what bf4 need 64 bit lol.
http://en.wikipedia.org/wiki/64-bit_computing
http://forums.bistudio.com/showthread.php?71873-ArmA-II-and-64bit&p=1266877#post1266877

if u read this u will understand why 32-bit is superior to 64-bit, for games
also hardwares are limited by directx api mostly
Bobby Digital Feb 21 @ 6:30pm 
Originally posted by Mast3rM1nd:
the best thing you can do for your rig is to throw in another "gtx 660 2gig" for sli...
how much ram you have in your system?


seeing as how my gpu is only being used about 50%, it would not make sense to get another one. sure, i would be able to turn up some settings and use my gpu to its potential but that doesn't = a fps increase.

i have 12 gb PNY tri channel 1333 ram
Last edited by Bobby Digital; Feb 21 @ 6:32pm
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Date Posted: Feb 20 @ 7:05pm
Posts: 23