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Fordítási probléma jelentése
But really, where the story ended is most likely the best place to leave it. Nothing could really be gained from a sequel.
I'm glad Supergiant isn't making a sequel. Now a PREQUEL, that would be a different story.
If there is ANY sequel, it should be in the form of a spiritual sequel at best, or within the same universe (generations later perhaps, but having nothing to do with Bastion itself other than saying that the world moved on and survived?). I'm even against a prequel because we already know what happened; the entire point of Rucks' retelling is so that we can imagine for ourselves what Caelondia used to be in the midst of what it is currently.
I think another Bastion game could be really interesting if it didn't focus on the kid.
There's no telling what other survivors are out there.
either way, I'd love a sequel or prequel for the game. I'm sure something awesome could come out of it.
but it's not something I'm expecting