Malfestus Mar 20 @ 7:03pm
Oh yeah I remember this game
It was dreadful, mainly because the controls for aliens were dreadful. In all the older aliens games, you could control whether or not your alien was clinging to a wall, but in this one, you got latched onto just about everything and had no way to unlatch, you couldn't even run straight down a hallway without ending up on the ceiling if there was the slightest angle to the side of the floor.

Did they ever fix that?
Showing 1-7 of 7 comments
< >
Wolfy Mar 20 @ 7:23pm 
I haven't noticed anything like that in multiplayer
Nathan Mar 20 @ 7:57pm 
Yeah, there's an option in the controls menu, called something like "alien auto surface transition". Maybe you never turned that one off. Because to me, playing as an alien in this game, compared to the previous AVP games, is superior, both in controls, immersiveness of the fps, with full-body awareness, the way the alien moves, how you see, how you can interact with the AI characters etc.
confuted Mar 20 @ 9:46pm 
the auto transition is a must have for an alien game. Auto Transition is annoying at times but with a bit of extra driving skills it's all good. The only real downside is there is no button to hold if you're trying to leap flush across a corner to get behind or around someone; ACM is terrible at this. iirc default to detach from any surface is middle mouse but then you're just a helpless xeno falling straight down.

The stuff I wish were different is Xenos can't look straight down...only at a 80ish degree angle, their tails give their position away regularly, and their tail's hitbox kills the xeno all the time.
Last edited by confuted; Mar 20 @ 9:47pm
Nathan Mar 21 @ 3:08pm 
Anyone else amused that the topic creator got really angry at this game because of a single perceived control-button-issue? One he could have easily sorted out by glancing at the controls themselves?
And people blame ports for being so console-centered, and yet can't navigate a menu like a good pc gamer should... Depressing.

Kennedy988, your good points on tactics inspires me to make a new topic.
Last edited by Nathan; Mar 21 @ 3:09pm
Inferno Mar 21 @ 3:27pm 
Maybe it's because I use a gamepad, but it's pretty easy for me to be the Alien without auto-transition, as I found the Alien almost unplayable with it turned on.
Malfestus Mar 26 @ 7:06pm 
Well when I played it way back, I don't think there was a toggle option at all, every alien was crouched at all times. It made head biting much harder than it needed to be and made it nearly impossible to run smoothly in a lot of areas because you'd get stuck on a box or something, practically all the aliens stuck to smoother surfaces because of it.

Having a toggle option is critical, if they added it, it could do nothing but help. When I suggested they add that option way back I got flamed by trolls and eventually just abandoned the game and stopped caring, after all, they also divided the multiplayer community with a paid DLC map pack and the multiplayer match making and servers sucked as it was.
Nathan Mar 26 @ 8:24pm 
If that truly was the state of the game and its community in the past, then I can understand your sentiment.
Well, but here and now in the present, there is an option to toggle on/off the auto-surface transition, with an additional button to sign to transition on the surfaces (walk on walls).
The alien is crouched most of the time, you won't see any animation difference with toggling or pressing the wall-walk button, the alien stands up in some cases when you attack, either claws or tail, and always when you do a grab kill. Head biting is for some of the grab kills and for biting corpses heads.

So notice that the alien is crouching mainly by default, but that shouldn't be a problem, it moves well, but also take to heart that, actually, having wall-walking on by default can be a good thing, when you've gotten used to it and learned to handle the agility of the xeno. I'm in the process of getting used to it, after having played originally with auto-surface transitioning off, but I find that it is very useful to just have it on all the time, there are some rare situations in which I'd like it turned off, but mainly I've found it to be an improvement to my tactics as an alien.

Reading these forums, the best way to play multiplayer is to simply post a discussion right here asking for friends or others interested to play (or adding you as a friend), and then simply setting dates.
There are many who are making these topics, so you should be able to find people easily to set up a game already by glancing at a few topics in the past, or then making one yourself.
Showing 1-7 of 7 comments
< >
Per page: 15 30 50