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Ein Übersetzungsproblem melden
Thanks for picking up PixelJunk Eden! Let's see if we can get your 360 issue sorted.
I know this is basic, but before we dive into everything please confirm that you're controller is working in other games or in Windows. You can check if all the inputs are working correctly from the Windows control panel. Just wanna make sure there isn't an issue with drivers.
I'm going to assume that everything is cool on that end and explain how enabling the controller should work in Eden. Let me know if there are any discrepancies. (This is from mouse mode)
- From the "Click to start" title, press Esc to get into the menu
- Go to controls
- Select Legacdy mode. The "bar" should be full when you've enabled it
- Hit esc again. The screen should fade out as the controls change over.
- Your mouse cursor should disappear now and you can control your grimp with the 360.
The default buttons are
Jump/Spin - 1 / A
Reel-in silk/drop - 3 / X
Quick warp - 4 / Y
Open menu - 8 / Start
Confirm - 1 / A
Cancel - 2 / B
When you first start the game, you won't have access to the quick warp or the drop attack initially. But you'll be to aim with the left analog stick (not the digital pad) and jump with the A button.
Let me know if any of this helps and if not we'll dig deeper!
Im running windows 8 x64 tried in comptability mode also but no luck.
Hope you can figure this out. Looks great but im kinda bummed. This is a new windows 8 build also not like its full of crap..
Hmmm, that does sound strange. I know this sounds silly, but can you confirm that when you move the left analog stick you don't see a "line"? Check out my screenshot here and you can see the lil lines coming off my grimp - http://steamcommunity.com/id/p0rk1ns/screenshot/594757599086586659
Also, are you using a wired or wireless 360 pad?
It seems like there is some input coming from the left analog stick, otherwise you wouldn't be getting the line. Here are a couple more things you could try:
- I know you've said it's working in other games, but you might want to try calibrating the joystick in Windows 8.
- Eden is a 32bit application and was ported in a WinXP environment. There shouldn't be any issues with 64bit OS - I run it on 64bit Win7 all the time - but you could try to change the compatibility mode to WinXP SP3.
When worst comes to worst, you can play with the mouse, which is much better imho. Just so we're sure that the game is actually working correctly outside of this controller issue, have you tried to move the grimp around with the mouse?
This is the first time we've heard about this problem, so we're generally intrigued over here. As I said before, if there is a jump line coming from the grimp the game is receiving an input from somewhere. I'd really like to know if this is endemic to a problem with 64bit Win8 with Eden so we can fix it for everyone.
To make sure we've covered all bases (and it sounds like you have):
Have you tried any other controllers?
Are the drivers for the 360 controller up to date?
Have you tried a different USB port?
Using a Bestbuy Rocketfish Bluetooth adapter and have it paired up to a Wii Mote.. if that helps explain anything??
Developers who take the time to answer things as you do can be rare, and it's awesome to see some of you guys do it with such professionalism and finesse.
Guess I'll just wait 'till PixelJunk Monsters for Vita to throw some money towards Q Games, and hoepfully when more Q Games release for steam!
Also, what a fun idea to join on trading cards! I look forward to getting my Eden badge.