Critical Mass

Critical Mass

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Runtime Error
Hi,
i got a strange issue with this game, whenever I start it, this messages pop up (one after another):

"Mode Switch Failed.
Running In Windowed Mode."

"Your OpenGL version appears to be out of date. If you have issues
running the game, please update your graphic drivers."

"Runtime Error!

This application has requested the Runtime to terminate it in an
unusual way. Please contact the application's support team for more information."

My drivers are all up to date, but the strangest thing is, when I first started the game, I had my laptop connected to my TV and the game was running just fine, but now, since I started it on my laptop with a monitor connected, it won't start. I tried to disconnect the monitor, but this doesn't fix the problem. My guess is, that it sets the resolution to the one of my TV and won't start with this on the monitor somehow, so I searched the game files for a config to set the resolution manualy, but I couldn't find it...
If anyone has any ideas on this, I would be very thankfull.
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Beiträge 15 von 5
Found a solution for this one, in case someone else has the same problem. You've got to go delete the whole registry folder of critical mass, whenever you start the game with a another monitor connected, than you had last time you played it. You can find the registry folder in regedit under HKEY_CURRENT_USER --> Software --> Manic.
It's not realy practical, but it works.
your welcome, glad I could help :)
YES! Thank you! I ran into this problem yesterday and couldn't figure out what was going on. You sir, are much appreciated.
well technically if you look at those registry entries, the resolution & fullscreen toggle are right there, you could change it while keeping your other settings
Ursprünglich geschrieben von kn00tcn:
well technically if you look at those registry entries, the resolution & fullscreen toggle are right there, you could change it while keeping your other settings
Yup I had the same problem. Instead of deleting the folder I just edited the values for height and width of screen. It worked perfectly fine.
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