David Prassel  [developer] Apr 16, 2013 @ 3:33pm
Have a suggestion? Post it here!
We know you guys have crazy ideas of what you want added to the game - ones we often listen to and implement.

If you could add anything to the game, what would it be?

Some ideas would be a dinosaur type, weapon type, game mode type, mechanic (persistence, leaderboards, etc).

Let's hear it!
Last edited by David Prassel; Dec 1, 2013 @ 1:40pm
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that's what she said Apr 16, 2013 @ 5:31pm 
SDK + Workshop.
Aedruk Apr 16, 2013 @ 6:59pm 
Last edited by Aedruk; Apr 16, 2013 @ 6:59pm
David Prassel  [developer] Apr 16, 2013 @ 7:01pm 
SDK (levels) is something very much planned.
kijib Apr 16, 2013 @ 7:18pm 
Originally posted by David Prassel:
SDK (levels) is something very much planned.


Originally posted by that's what she said:
SDK + Workshop.

ItsQuaid Apr 16, 2013 @ 7:35pm 
No Local Coop prevents me from buying this.
emi' Apr 16, 2013 @ 8:00pm 
don't be so ♥♥♥♥♥♥ with the devs, they are making a great effort. Also, pulling a game for free for the ones that already own the game... it's something great.
Mrs. Featherbottom Apr 16, 2013 @ 8:25pm 
Originally posted by emiskzjad':
don't be so ♥♥♥♥♥♥ with the devs, they are making a great effort. Also, pulling a game for free for the ones that already own the game... it's something great.

I do think you mean...giving the content that was promised for the original release in the first place over a year ago for free....right?
Last edited by Mrs. Featherbottom; Apr 16, 2013 @ 8:26pm
ВнеГолубь Apr 16, 2013 @ 9:03pm 
Survival mode like minecraft.
Mrs. Featherbottom Apr 16, 2013 @ 9:50pm 
Wait I thought of a wonderful suggestion.

You should add walls that the dinsoaurs' heads can't go through and eat you. I mean seriously what's the point of a wall if the dinosaurs can just walk through them?

Solid walls = new feature = new game! It should be called: Orion: Dino Workingwalls. $14.99 but if you own Orion: Dino Beatdow...I mean....Orion: Dino Horde, it's free, and it comes with a brand new metacritic score!
Last edited by Mrs. Featherbottom; Apr 16, 2013 @ 9:51pm
Pseudonymrod Apr 17, 2013 @ 2:15am 
Forgive me, haven't had as much time in the multiplayer as I would like, so this may already be here, but I would love to see a VTOL that can carry passengers in much the same way the smaller jeeps can. The image of sniping a T-Rex as your pilot goes in for a strafing run just seems so fantastic.
Nodrasta Apr 17, 2013 @ 3:09am 
First in my list is to thank you that you take suggestions how to make the game better.

Now to the suggestions:
Something like a survival mode like the one in Minecraft or a Hunting mode where you don't have to protect a base. Basicly largeer maps with other objectives or just free hunting or even base building.

Another idea would be to add some kind of partially strategic pvp mode. The difference to the normal pvp would be that one party still had to defend the base whle the other(smaler) party would control the dinos like in a strategy game.

would also be nice if you'd change the sound for the detonations of these poison shots, the one the donis spit.(sorry I've forgotten the name of them) They sound nearly EXACT like grenades.
[AKn] Tenva Apr 17, 2013 @ 3:31am 
Not sure if others would want this but I would personally love to see an option to randomise dinosaur waves and vehicle spawns a bit more. Right now I sort of know whats coming, first T-rex at wave 7 or 8 (I forget which), gladiators at the first outpost (seemingly always guarded by a triceratops), tank at the second, vtols at the third.

I think it would be cool to have the option to mix it up a bit, so say when the first outpost is captured vehicles spawn based on random chance, with a high chance of getting gladiators but a very small chance of getting something awesome like a mech or tank. When the next outpost is captured again vehicles spawn randomly, but with a higher chance of getting something good, but not necessarily a tank and a mech, could be 2 tanks, or a vtol and a gladiator etc. I also agree with others that have suggested more side mission types. This way there could be random side objectives which give random rewards, a nice way to keep the game feeling fresh.

The same goes for dinosaur waves, would love to turn up at the first outpost and see a stegasaurus or even a rex rather than a triceratops waiting for me due to random luck. With this system in place there could also be a chance of some really interesting waves spawning such as a compy rush, whereby all raptors are replaced by compys, because who doesnt like having their feet torn off by the adorable little guys! Another example would be an 'aerial assault' wave where the skies darken with rhams and ptera's. As all this stuff would happen at random it would be exciting and unexpected and would keep players coming back for more. Anyway it might not be everyone's (or anyones) cup of tea but its what I've always wanted from a horde game like this. Seems as this is the coolest horde game I've ever played I thought I'd put it out there!
Last edited by [AKn] Tenva; Apr 17, 2013 @ 3:32am
David Prassel  [developer] Apr 17, 2013 @ 3:33am 
Randomizers are something on our mind. We are very keen on the idea of wave / objective change ups as well.

Thanks for rallying support in that regard :)

Great suggestions, everyone! Keep them coming as I am reading all of them.
[AKn] Tenva Apr 17, 2013 @ 3:34am 
Awesome, thanks for the quick reply and I'm really glad I'm not the only one thinking about this!
Nodrasta Apr 17, 2013 @ 4:26am 
A coastal map would be nice. With sea dinos and all.
How about a completly water based map. The base is build on briges and platforms and the attackers are dinos from the sea and airial dinos. would be especially epic if you'd get grapped by a rham and then get dropped right into the maw of some dino.
Last edited by Nodrasta; Apr 17, 2013 @ 4:26am
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Date Posted: Apr 16, 2013 @ 3:33pm
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