Azathoth Destroyer Of Worlds (banned) Apr 16, 2013 @ 1:27pm
Some honest thoughts on this "new" game (gameplay video coming shortly)
So for those wondering about how this game actually differs in terms of content from the original release...

- More dinosaur models/textures
Now I say more models/textures because that's really all they are. Re-skinned dinos. For instance, there is a new large dinosaur (I don't know what it's called) that comes along side the t-rex. They both pretty much have the same exact AI, the same exact set of "moves" (they throw rocks at you and only eat you if you literally run into their mouth).


- Slightly improved AI, still overall really awful
As I'll demonstrate in the gameplay videos I'll post shortly, AI is really, really bad. Also most of the AI bugs are still entirely present over 1 year later. For example:

*Large dinos stick their head through walls. They will attack you through walls and can be attacked through walls. This has been persistent since the original release

*Small dinos (raptors) still line up like deer in headlights to be picked off. Driving a vehicle around and mowing them down is laughably easy. Further, an issue that has persisted since the original release - you can stand inside a room and just pick off raptors from the doorway without ever being touched (as I'll demonstrate in the gameplay video).


- Ugly character models, ugly textures, but some nice lighting effects (god rays looks cool).
"Cosmetic" customization basically consists of changing the color of your uniform.


- Weapons feel weak.
There is virtually no recoil or sense of power from firing a weapon. Sound effects for weapons are also still weak.


- Maps are still way too big.
Most servers host between 4-10 players. Maps are comparable to battlefield 2 in size. You can see how this can become a problem when a few teammates get lost (also I believe the difficulty still scales for more players, but correct me if I'm wrong here. If so I could see this being an even greater issue).


- Many game-breaking bugs fixed, I never found myself falling through the floor or getting stuck in a wall etc.


- Server stability still an issue
I disconnected about 3-4 times before finally finding a good server. All had low pings, and my internet is fast and reliable (50mbps down, 16mbps up).


- Vehicles still don't feel like they have any weight
All are floaty and halo-ish. If you like that stuff though then great, but I personally like vehicles to feel like they weigh something and aren't just balloons with an engine.


- Still barely anyone playing the game online, most servers virtually empty.


- Stiff, awkward animations.
Watching a T-Rex turn around is just hilariously bad (their feet don't even move, they just spin in place and start walking in the direction they want to go).



Gameplay video coming shortly as I said, but for now in summary:

Pros: bug fixes (I didn't fall through the floor in my play through or have a full crash), some stability fixes, some new skins for weapons/dino models

Cons: same AI issues (raptors line up for easy killing), many of the same bugs (enemies heads come through the walls), server stability issues still persist though not nearly as bad as the original release, maps are still too large, games move too slowly, not enough players online, weapons feel weak, most textures and models are still pretty ugly, gameplay gets dull and repetitive fairly quickly (I was bored again within 10 minutes of playing but stuck around simply to get some more gameplay video to demonstrate what I'm talking about).

*EDIT: Also, I forgot to mention, this game is a RETAIL release according to steam, and according to the devs this game is a "re-release" of a retail game, yet it says BETA on every single menu page in huge letters.
Last edited by Azathoth Destroyer Of Worlds; Apr 16, 2013 @ 2:12pm
Showing 1-15 of 28 comments
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Lord Maximus Apr 16, 2013 @ 1:31pm 
So basically.... don't buy this game. Sounds absolutely horrid.
Bear-kibble (banned) Apr 16, 2013 @ 1:53pm 
looking forward to your evaluation Project Mayhem
Miki-DK Apr 16, 2013 @ 1:53pm 
Dino beatdown was a steaming pile of crap, Dino horde is a polished turd that is actualy playable.
I Prepurchased the 4pack and was ashamed of gifting them away, i traded them all for some game, now some poor sod has those cursed things.
Jur (banned) Apr 16, 2013 @ 2:07pm 
Very nice made post.

As a small addition; the developers praise this as a full sequel to the first game
☢☣Enraged»Ja'far☣☢ Apr 16, 2013 @ 2:15pm 
maybe guys just hopfully this is just the release beta and maybe guys, just no stop bashing. They will fix it can't you tell? and we meet again Jurjee
Jur (banned) Apr 16, 2013 @ 2:19pm 
It is not the beta release, this is the full release as David Prassel said multiple times.

I'm giving my opinon and you give yours. So don't call it bashing and you don't know if they will fix it all. They didn't with ORION: Dino Beatdown, instead of fixing they called it a new game and still not everything is fixed. 'Eck, even things were removed. If they see this as a full sequel and decent release, I have - unfortunately - no confidence in the developers making this in a decent/good game.
☢☣Enraged»Ja'far☣☢ Apr 16, 2013 @ 2:24pm 
haha sorry I was being sarcastic XD yeah it is pretty much the same . Hopefully they change something it is the same game just more playable :c
Jur (banned) Apr 16, 2013 @ 2:25pm 
O lol, didn't noticed you was sarcastic. :3 Anyway, I also hope they will make the game good but my hopes on it are low..
☢☣Enraged»Ja'far☣☢ Apr 16, 2013 @ 2:30pm 
same here I give them credit for giving thew new one out to owners of the original though, but when I tested it always felt lacking
Pyromancer Apr 16, 2013 @ 2:57pm 
Originally posted by Project Mayhem:
So for those wondering about how this game actually differs in terms of content from the original release...

- More dinosaur models/textures
Now I say more models/textures because that's really all they are. Re-skinned dinos. For instance, there is a new large dinosaur (I don't know what it's called) that comes along side the t-rex. They both pretty much have the same exact AI, the same exact set of "moves" (they throw rocks at you and only eat you if you literally run into their mouth).

Can't comment on this very well but I've yet to see other dinosaur types throw rocks.

Originally posted by Project Mayhem:
- Slightly improved AI, still overall really awful
As I'll demonstrate in the gameplay videos I'll post shortly, AI is really, really bad. Also most of the AI bugs are still entirely present over 1 year later. For example:

*Large dinos stick their head through walls. They will attack you through walls and can be attacked through walls. This has been persistent since the original release

*Small dinos (raptors) still line up like deer in headlights to be picked off. Driving a vehicle around and mowing them down is laughably easy. Further, an issue that has persisted since the original release - you can stand inside a room and just pick off raptors from the doorway without ever being touched (as I'll demonstrate in the gameplay video).

In Survival you can't even be in the main buildings. It kicks you out when the wave starts. I imagine you are talking about the very tiny buildings maybe?

I don't know about how AI scales with difficulty but they can be stupid at times on lower diffiuclties.

Originally posted by Project Mayhem:
- Weapons feel weak.
There is virtually no recoil or sense of power from firing a weapon. Sound effects for weapons are also still weak.

- Vehicles still don't feel like they have any weight
All are floaty and halo-ish. If you like that stuff though then great, but I personally like vehicles to feel like they weigh something and aren't just balloons with an engine.

These are out right lies. That is how weapons and vehicles felt in Beatdown. Weapons have very noticeable recoil and feel like they have more kick to them. How vehicles felt in Beatdown was hilarious, but they don't even come close to the feel in Horde.

Originally posted by Project Mayhem:
- Server stability still an issue
I disconnected about 3-4 times before finally finding a good server. All had low pings, and my internet is fast and reliable (50mbps down, 16mbps up).

I've yet to run into any issues with being disconnected. Doesn't mean that the issues don't exist of course but you make it sound like everybody encounters this.

Originally posted by Project Mayhem:
- Still barely anyone playing the game online, most servers virtually empty.

With all the mud slinging on the forums for the game on the day it came out, it's not hard to see why the servers aren't filled to the brim.

Originally posted by Project Mayhem:
- Stiff, awkward animations.
Watching a T-Rex turn around is just hilariously bad (their feet don't even move, they just spin in place and start walking in the direction they want to go).

I haven't seen this.

Overall, it seems like most of your valid complaints are minor and fixable.

Edit: Spelling
Jur (banned) Apr 16, 2013 @ 3:15pm 
Weapons just feel week and some just have no recoil at all. They just don't feel like weapons. Vehicles drive just horrible.. like you're driving in a carton box.

You don't directly notice the bad animations, but go stand on a rock for a wave and just watch the dino's walk. You will see it.
Pyromancer Apr 16, 2013 @ 3:22pm 
Originally posted by Jurjee:
Weapons just feel week and some just have no recoil at all. They just don't feel like weapons. Vehicles drive just horrible.. like you're driving in a carton box.

You don't directly notice the bad animations, but go stand on a rock for a wave and just watch the dino's walk. You will see it.

I get the impression you haven't actually played Horde.
Azathoth Destroyer Of Worlds (banned) Apr 16, 2013 @ 3:25pm 
Originally posted by Pyromancer:
Originally posted by Jurjee:
Weapons just feel week and some just have no recoil at all. They just don't feel like weapons. Vehicles drive just horrible.. like you're driving in a carton box.

You don't directly notice the bad animations, but go stand on a rock for a wave and just watch the dino's walk. You will see it.

I get the impression you haven't actually played Horde.

I get the impression you're schilling for Prassel since you seem to deny just about anything is wrong with this game, even the obvious, on just about every post that criticizes it.
Pyromancer Apr 16, 2013 @ 3:30pm 
Originally posted by ;828935673216369175:
I get the impression you're schilling for Prassel since you seem to deny just about anything is wrong with this game, even the obvious, on just about every post that criticizes it.

Shilling for Prassel? Sorry I don't really know Brittish idioms. I have not denied that there is nothing wrong with the game. I'm just not stupid enough to think that things can't/won't be fixed.

It's fine to be cautious, but it's not fine to be out right slamming the game.
that's what she said Apr 16, 2013 @ 5:23pm 
sounds like you were expecting best game ever. I expected failure... and game works! Hooray. All the dumb stuff is still in:
- extra-awful animations - check.
- dinos throwing rocks - check
- ugly models of weapons and chars - check
- unbelievably dumb AI
- waterguns.
and much more!
at least they fixed some bugs. This game needs a lot more work. And I'm starting to think that it needs different development team...
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Date Posted: Apr 16, 2013 @ 1:27pm
Posts: 28