Upplagd: 1 juli
ONE SENTENCE REVIEW:
Kingdoms Of Amalur Reckoning may look generic on the outside but deeper in the game is a good/deep combat system with an interesting story with enough originality to keep you interested until the very end.
Looking at Kingdoms Of Amalur you'd be forgive for mistaking this as a single-player WoW game. As the biggest flaw in this game is sadly everything looks too generic. And this is a problem as the world being shown in the game is very interesting filled with good voice acting, and a main campaign thats original enough to keep you interested. Without spoiling any of the plot, the game revolves around you (named The Fateless One) who is revived from death by a machine created by the gnomes, and is said to be a detriment to the plan's of the Self Proclaimed Leader of the Winter Fae. Sounds cliche? Don't worry without spoiling the plot I can tell you that this game offers enough originality keeping it from lingering into cliche territory. The lands you explore in the game are actually a mixed bag, The first town you get into is fine and all but sadly feels small and unlike Skyrim or Oblivion, it isn't really that populated. The game does make up for me for having interesting Side Quests (ranging from find the traitor and the cliche, "Go to Point A then Point B then Go back to me" quests).
So now you're probably asking is it better than Elder Scrolls? NO, Of course NOT! Does that mean you shouldn't buy it? NO, actually if there's ONE THING this game does better than the ES games is that it knows how to do combat well. The combat is primarily simple at first (using default controls) left click to attack, right for spells, 1234567890 to switch between spells. But then the combat goes deeper as the game progresses with the game encouraging you to mix between either Mage, Rogue, and Warrior and getting your own set of perks as you level these 3 Classes up. A thing I have to bring up would be the weapons. For the first time, from the moment you get out of the tutorial you're automatically presented with High end cool looking armour and weapons. No there's no tier 1 2 3, etc. And it gets better that when you craft something they allow you to name it. Sadly though unlike Elder Scrolls ( a game similar to this ) the game feels small. As there are no mounts in the game travelling from Point A to D felt more like a 5-15 minute chore not a badass journey.
So overall yes I recommend Kingdoms of Amalur Reckoning for its combat, even if the game isnt as good as Elder Scrolls.