Αναρτήθηκε: 12 Δεκεμβρίου
So, I missed some things in my previous review. I'm going to break this into parts: Presentation, Story, and Gameplay.
Graphically and artistically the game is fine. Nothing about the monsters stand out, but nothing seems phoned in. There are no slow downs. Sound design is fine and the voice acting isn't too bad but....
....The cutscenes have that dreaded eagle-eye stare. It's like Oblivion except worse. Additionally, the music is fine until you start fighting people. The combat music is exactly the same for every encounter, even the nobody stuff that you can one hit. The only two times I've seen the music change is when you are fighting the Tuatha or a boss. The two other songs are better and actually have some love put into them.
The biggest and most glaring problem is the camera. I'll discuss it below with gameplay.
The story is about.. um... The elves-I mean Fae! The Fae are broken up into factions and they are timeless, ageless.. yadda yadda. One group, the Winter Fae, has broken off into a new group, the Tuatha, who believe they are bringing a new god into the world. You, the player, are killed and brought back to live by the Well of Souls.
Here's where the game gets interesting story wise: Since you were brought back to life, you are no longer tied to the shackels of fate. You can choose your own destiny and change the fate of the... Wait a second, this sounds a lot like Raziel from the Legacy of Kain series. In fact, the concept is exactly the same. With real free will, your character is supposed to change the world. This works really well in the world, and it plays nice.
However, the gameplay is flawed. This game was clearly rushed out because a lot of it has zero consideration. Polish wise, everything functions, but there are a lot of things that are out of place. It's really, really easy to gain gold, to the point that you can respect everything into crafting abilities to make new gear, then respec back to your combat stuff. Don't bother with the warrior or mage trees at all, just make a finese character because the dual weapons + bow and arrows are literally the best weapons in the game. By 10 hours in, you'll have so much gold you can easily respect to fit your builds.
Now, developers, I have a question for you: Does making the game world bigger make it better? Lemme answer for you.. NO!!!! Reckoning has a low run speed.. But so did Skyrim! But here's the thing... Every time you enter a new area, there are 3~5 new quests to do and they are all the same. Unlike Skyrim, there's no reason to explore areas UNLESS you have a quest. Since everything gives you XP (literally, everything does), you'll run into a problem where everything gets too easy too quickly. I highly recommend playing the game on hard, otherwise it will be too easy. You'll also encounter a problem where you discover an entirely new area that has more quests in it but... everyuthing in the area has a gray name because you were over leveled by the previous area.
The big areas are worse with the mini-map and the camera. The Minimap has that problem Final Fantasy XIV had where the only areas you can run are drawn or emphasises. Since there are invisible walls around the edges, the big massive world turns into whatever is pictured on the minimap. The camera only makes this worse because you have to manually aim up to see how vast everything is. It auto-levels to a downward angle of the player whenever you move.
Technically speaking, Reckoning is also a Fable clone for combat. You can hit stuff, shoot stuff. It works just fine. But as I have stated above, there's only one real viable option: The finese route. You can mix and choose, like I did for my original 30hours on Origin, but you will HAVE to use the finese armor and skills because they simply do so much output.
If you can withstand, avoiding some quests so you can focus on the main quests, the game isn't that bad. Combat can be fun when it isn't insulting easy; and the MAIN story quests and the FACTION quests are worth the time. Just only pay $10~15. Be sure to get the DLC for the quests; but not those extra weapons because they will be replaced within your first two hours of play.